Lets talk about gaming again. What era do you like and what era do you not like ... and why?
In this episode I take a minute to go over a few recent projects I'm working on for myself and then I get in to the topic of the day; WWII, Cold War, Modern, Ultra Modern, what do you prefer and why?
2 thoughts on “In The Game Room Podcast #44”
02/02/2017 at 13:03
Interesting, totally with you on the game rather than simulation thing.
But could the problem be the scenario rather than the era?
Taking my sci-fi games as an example, if you put the RDF’s best troops up against the CA’s best troops, the RDF will win.
So I make sure the scenario is gameable, I write it so that is possible for either side to win.
I don’t play anything historical anymore as I don’t have the inclination/time to do the research to ensure it is accurate in terms of appearance and that scenarios are true to the facts.
If I were to play historical but ignore these two things then I may as well play sci-fi, so that is what I do.
02/02/2017 at 19:57
I am rather envious of his paint station as seen in the video.
About the discussion – the scenario is what it is all about, not a simulation, and for fun.
With historical games, provided the equipment is historically correct and the troop types correct, then that is all I worry about. The rest if about having a fun game based on a scenario.