All of our Masters of the Universe Battleground sets are shipped.
Thank you for your patience.
We feel this fantastic set will be worth the wait...some more cool items are in the offing so watch this space!
All of our Masters of the Universe Battleground sets are shipped.
Thank you for your patience.
We feel this fantastic set will be worth the wait...some more cool items are in the offing so watch this space!
This astonishingly action-packed 52-page expansion for the Fallout: Wasteland Warfare miniatures game includes an abundant assortment of scenarios that can be played individually or linked together into five three-part mini-campaigns. Astoundingly Awesome Tales Chapter 1 also includes optional supporting material that can be used for either solo or versus games, and amazingly atmospheric narrative suggestions that help to ground your forces in the battlefield and provide motivation for the factions involved.
Fallout: Wasteland Warfare Astoundingly Awesome Tales: Chapter 1
The APC
Jothrom Industrial Manipulators moved into the vehicle production market due to an excess of enthusiasm and a feeling that people were mounting Jothrom manipulators on vehicles too small to really get the best out of their capabilities. Thus they decided that they would use their engineering experience to build a decent vehicle that would be a really useful workhorse.
The Jothrom ‘All Purpose Carrier’ was rugged, dependable, had plenty of power and was a very capable vehicle. Built to the same exacting standards as their other products it was entirely reliable and remarkably expensive. On a world with more traffic regulations and where the Baastruk had not been developed it might have sold. But on Caldoom it was just too expensive. Everybody admired it, praised its reliability, and went off and bought a second-hand Baastruk.
Jothrom’s salvation came when one of their board members, Timor Jordkin, was at a meeting with some senior officers of the Iron Legion. They commented that they were pondering acquiring some ‘lower tech’ APCs, that wouldn’t be expected to operate in toxic or corrosive environments. It was even hinted that the Legion liked the idea of supporting a local Caldoom company. It was at that point that Timor spotted potential salvation for the company. There were well over a hundred of their All Purpose Carriers sitting in a yard waiting for buyers. He did a back of a napkin calculation for adding armour, and then and there, gave the Iron Legion a quote.
The legion trialled one of the vehicles that had been given the initial armour kit and were impressed. They suggested modifications, so that some might have a turret, the ability to add weapons pods, even sponsons. In a fit of wild enthusiasm Timor Jordkin claimed that all these things were possible. (Most technical problems are readily soluble in adequate money). The Iron Legion ordered three hundred and production was ramped up.
The Jothrom ‘All Purpose Carrier’, now the Jothrom Armoured Personnel Carrier, was a success. It was solid enough to take the sort of battering soldiers can give equipment. It had originally been somewhat overpowered, so the addition of applied armour served only to quieten it down a bit. The Iron Legion were happy.
Given some of the contracts the Legion had; ‘community policing’ did lead to their APCs getting damaged. After discussion, a deal was done. Jothrom’s continued production (at a comparatively low level) so that they could send fifty or so new vehicles a year to the Legion. The Legion would send back to Jothrom the battered vehicles being replaced. Jothrom would service, and even rebuild, the old vehicles and would then look for a market. At this point, the vehicles, even with the extra armour still fitted, were available at a price which was comfortably lower than that of a new civilian model. Added to this was the fact that these vehicles had Iron Legion approval. Grelfarl immediately bought fifty, ‘for load hauling in dangerous terrain.’ This successfully ensured that the off-word auditors never noticed that the Caldoom arm of the company had purchased armoured personnel carriers. Should an auditor in point of fact arrive on the planet, Grelfarl executives used three techniques, sometimes simultaneously. One was to hide the vehicles. The second technique was to have a couple of genuine civilian models available, and these, with care, good timing, and a selection of stencils and some quick drying paint, could pass for at least a score.
The third was to ensure that the auditor was suitably entertained and passed their time on Caldoom in a drink or drug fuelled haze. Still, Jothrom APCs serve in comparatively small numbers (rarely more than fifty or so) with Grelfarl. Some have been captured by Bretag and have been incorporated into their forces, along with a handful they purchased direct. Others have found their way into ‘civilian’ hands. All in all, a comparatively successful project. That being said, Jothrom are always ready to discuss sales to interested parties.
Note that the troops using it have never been happy with the name Jothrom Armoured Personnel Carrier and merely call them ‘slabs’ or ‘the Slab’.
Caldoom by Starlight can be purchased from Iliada Game Studio before anywhere else!
This campaign guide is an extension to Hell by Starlight Campaigns. To get the best out of it, you really need to have access to that guide as well. But fear not. If you just purchased it second hand for a nominal price from a ‘bring and buy’ stall, all is not lost. I have duplicated a couple of explanations from Hell by Starlight Campaigns. These should carry you a long way. Also there is a big block of scenarios in the middle which are self-supporting. So what you have here is something which will give you more ideas when you come to build your
own campaign. So whether solo of multiplayer, I wanted a campaign which will help you produce games where one figure represents one individual person.
This week’s offerings are a small collection of useful 6mm scenic items.
First up is a set of eight cargo containers in various sizes, scaled down versions of our 15mm ones. You get four large, two small and two mini containers. The large one fits neatly on one of our monorail flat cars, while the medium ones can be carried by a Hippo heavy truck.
To allow better access to our new Deep Ocean Research Centre we have a pack containing four sets of stairs, an elevator and a ramp.
I’ve been making some scenery for a display game recently, and decided that I could also use some additional steps and stairs, so I made a set to go with those in the same material. The pack contains fourteen different items, including main steps for large buildings, straight stairs and also 90° corner ones in both directions.
Another item I wanted for my scenery was some arches to go between buildings, so this set has four ranging from one big enough to drive a tank through, down to a small one which would only fit a single soldier.
SF300-901 – Cargo Containers (x8) – £2.00
B300-151 – Steps and Stairs (x14) – £2.00
B300-152 – Archways (x4) – £1.50
B300-1252 – Stairs and Elevator – £2.00