Commercial News › Forums › General › Game Design › Aircombat › Reply To: Aircombat
04/10/2014 at 14:10
#10059
Participant
“Please explain further.”
About what, specifically? If left undirected, I’ll ramble on forever…
“What interests me is the scaleability of the mechanics.”
Do you mean: Can they handle lots of aircraft per player?
Since the decisions made are at the level of the individual pilot, the more a player controls the greater the time required.
The fact that the decisions concern broad, tactical choices (as opposed to specific aircraft movement/positioning) the time needed could/would be less than that required for planning/plotting/executing moving the models – that’s just a guess at this point…
