Commercial News Forums General Game Design Aircombat Reply To: Aircombat

#10059
Avatar photoDon Glewwe
Participant

“Please explain further.”

About what, specifically?  If left undirected, I’ll ramble on forever…

 

“What interests me is the scaleability of the mechanics.”

Do you mean: Can they handle lots of aircraft per player?

Since the decisions made are at the level of the individual pilot, the more a player controls the greater the time required.

The fact that the decisions concern broad, tactical choices (as opposed to specific aircraft movement/positioning) the time needed could/would be less than that required for planning/plotting/executing moving the models – that’s just a guess at this point…