Commercial News › Forums › General › Game Design › Defining Genres of Rule Design › Reply To: Defining Genres of Rule Design
11/10/2014 at 20:29
#10461
Participant
I see no reason why a game should not be inspired by myth as much as fact. To give credit to a set of rules which I abhor, flames of war more or less advertises this, as does pony wars. However, I do think that these rules should go out of their way to make that clear.
