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#200810
Avatar photomadman
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I like adding an element of role playing to players/leaders in a game. I am doing it with some, originally Stargrunt II now Ambush Alley/Force on Force, games set in my Traveller universe (OK one planet actually).

Also I game post WWI to future and skirmish to battalion level (miniatures scale from 6mm to 15mm) and want to introduce command and control rules but could never figure how to truly implement them without double blind and referee(s). So that is why I was following this discussion to see if anyone had a good, preferably, workable idea(s).