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So, I think I’m crystallizing my thoughts on how to proceed with basing these little guys, and the probable rule set to be used is going to play a role in it. I’ve had Epic 40K on the brain recently, and though I haven’t played it in years (decades, actually) I always felt that it presented a very succinct and colorful game experience that felt immersive. I also liked the idea of buying forces at the company/detachment level, because it felt like you were building a more real force with various elements that made it go, instead of trying to find one super-unit you could duplicate forever to game the system. Although I know that’s not only possible, but frequently done, it was at least the intent.
I’ve been reading the This Quar’s War rules and actually I think they’re pretty elegant, and could possibly be adapted to mass battles. My thought is to gather troops into five-man fireteams on a base, with two bases to the squad, two squads to the section, two sections to the company, hence eight bases to the company, plus a command base. Each infantry company would be allowed up to two support units, whether tanks, artillery, etc. On the latter point I’ve decided to add some big guns from GHQ to the Croftyrans as an RCO battery. The one figure I find fault with in the Quar line, the Croftyran field gun, on a single tread and no larger than a rifle, has not been cast yet, so it gives me the chance to fill in my own, more substantial field pieces.
My thought is that each fireteam would have a firepower rating based on small arms, which would be reduced by casualties, that could be marked with a casualty counter. So you’d have fire dice that would be the normal firepower minus casualties… I’m sorry if I’m talking mechanics that not everyone recognizes, here, but the rules are free from Zombiesmith if you’re interested in going along for the ride as I develop this. Either way, I think fireteam-style basing will work, suffice it to say. Hopefully, some paint tests this weekend, if I get a few free moments!
I think the Royalists, who I have a soft spot for in case you couldn’t tell, will be the vanguard of an expeditionary force fighting its way out of Croftyr and into Maer Braech, as the spearhead of an attempted anti-Crusader counter-offensive. The Crusaders will be crack elements detailed to halt the offensive and push it back before local sympathy builds into a general insurrection against the Crusader Republics.
The Sun God is a Fun God, Ra Ra Ra!
