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The Endless adventure dungeon version 2 battle choices,

start off at situation 1. you start with 10 health and 1 armor, 0 gold,0 reputation. if you get a point of damage you reduce your armor(if the armor is zero, you reduce your health). your objective is to gain 10 reputation & as much gold as you can carry, your final XP is reputation multiplied by gold. this dungeon is a D6 dungeon, but I have a planned d10 and D100 dungeon

(situation 1) roll a D6 for the following result – roll a 1 go forward to situation 1,roll a 2 go back to situation 1,roll a 3 go left door to situation 2,roll a 4 go right door to situation 2,roll a 5 stumble to situation 3,roll a 6 find a monster to situation 4.

(situation 2) roll a D6 for the following result – big room roll a 1 go forward to situation 2,roll a 2 go backwards to situation 1,roll a 3 go left door to situation 2,roll a 4 go right door to situation 2,roll a 5 find treasure to situation 5,roll a 6 find a monster to situation 4.

(situation 3) roll a D6 for the following result – regain footing roll a 1 go forward to situation 1,regain footing roll a 2 go backwards to situation 1,fall through hole roll a 3 to situation 2,activate trap roll a 4 go to situation 6,roll a 5 find treasure to situation 5,roll a 6 find a monster to situation 4.

(situation 4) choose what to do, 1 run away goto situation 7 ,2 Heavy attack goto situation 8, ,3 Light attack goto situation 9, ,4 wait goto situation 10, ,5 try to reason with it goto situation 11, ,6 surrender goto situation 12.

(situation 5) roll a D6 for the following result – roll a 1 find 5 gold go to situation 1,roll a 2 find 10 gold go to situation 1,roll a 3 find 30 gold go to situation 1,roll a 4 find 50 gold go to situation 1,roll a 5 stumble to situation 3,roll a 6 find a monster to situation 4.

(situation 6) roll a D6 for the following result – roll a 1 magic harmlesly disapates go to situation 1,roll a 2 magic strengthens you (health + 1) go to situation 1,roll a 3 You are teleported to situation 2,roll a 4 magic blast (hit for 2 points of damage) go to situation 1,roll a 5 find 25 gold to situation 1,roll a 6 find a monster to situation 4.

(situation 7) roll a D6 for the following result – roll a 1 go to situation 1,roll a 2 trip (health – 1) to situation 1,roll a 3 hit by a thrown rock (health – 2) go to situation 1,roll a 4 monster flees go to situation 2,roll a 5 stumble to situation 3,roll a 6 find a monster to situation 4.

(situation 8) roll a D6 for the following result – roll a 1 monster killed take 50 gold from body go to situation 1,roll a 2 trip (health – 1) to situation 4,roll a 3 hit by a thrown rock (health – 1) go to situation 4,roll a 4 monster flees go to situation 2,roll a 5 monster strikes heavy (health – 1) to situation 4,roll a 6 drop all your gold to situation 4.

(situation 9) roll a D6 for the following result – roll a 1 monster killed take 100 gold from body go to situation 1,roll a 2 trip (health – 1) to situation 4,roll a 3 hit by a thrown rock (health – 1) go to situation 4,roll a 4 monster flees go to situation 2,roll a 5 monster strikes heavy (health – 2) to situation 4,roll a 6 monster parries you go to situation 4.

(situation 10) roll a D6 for the following result – roll a 1 monster waits too go to situation 4,roll a 2 monster strikes you (health – 1) to situation 4,roll a 3 hit by a thrown rock (health – 1) go to situation 4,roll a 4 monster flees go to situation 2,roll a 5 monster kicks you (health – 1) to situation 4,roll a 6 monster spits poison at you (health – 1) go to situation 4.

(situation 11) roll a D6 for the following result – roll a 1 monster waits too go to situation 4,roll a 2 monster strikes you (health – 1) to situation 4,roll a 3 hit by a thrown rock (health – 1) go to situation 4,roll a 4 monster flees go to situation 2,roll a 5 monster lisens and walks away to situation 1,roll a 6 monster spits poison at you (health – 1) go to situation 4.

(situation 12) roll a D6 for the following result – roll a 1 monster lets you go, go to situation 1,roll a 2 monster strikes you (health – 1) to situation 4,roll a 3 hit by a thrown rock (health – 1) go to situation 4,roll a 4 monster Hits you & thows you out (Health – 1) go to situation 1,roll a 5 monster walks away to situation 2,roll a 6 monster spits poison at you (health – 1) go to situation 4.

- This reply was modified 1 year, 8 months ago by gamegonegood.