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I’ve not played it yet, obvs, but it seems to be a fast game, as it should be. Basically you choose a manoeuvre template and that’s the measuring done. You have to use the one you first touch as well! Theres hazards that build up if you do too many crazy moves which could wipe out a vehicle. Firing is a case of rolling the weapons attack dice with the defender rolling armour dice to negate hits. There seems to be a lot of nuances in the movement, but I think a couple of games will help it to make sense. I’m looking forward to trying it out.

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