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“I think that firing troops could be treated as effectively out of command unless positively rallied, or break contact, although this should be easier than for suppressed troops.” That’s something I’ve never thought of before, fire discipline. Also getting attacked by another unit would be like getting flanked and break easier. Wouldn’t it slow down play by a lot though?

I would hope not, since I think it would just be an activation roll/command roll/whatever.  I think in most games you wouldn’t actually notice that much of a difference, since you would be happy to leave the firing troops firing.  It would encourage players to keep reserves, since adding ‘more suppression’ would be largely pointless but would reduce your flexibility; whereas most rules now do reward you for keeping as many troops firing as possible.