18/07/2020 at 07:04 #140572
So i’ve thought more about this as I;m going to issue a corrected edition soon. Changes I’m going to include from this:
- Gunfire alternates between players; initiative winner chooses a ship and fires, then their opponent and alternate thereafter. Damage is resolved immediately.
- Rifles are treated as machine guns but their range bands are 0-4, 4-7, 7-10
- Three “flees” – strike and surrender, unless civilian in which case surrender after two.