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#140572
DM
Participant

So i’ve thought more about this as I;m going to issue a corrected edition soon. Changes I’m going to include from this:

  1. Gunfire alternates between players; initiative winner chooses a ship and fires, then their opponent and alternate thereafter. Damage is resolved immediately.
  2. Rifles are treated as machine guns but their range bands are 0-4, 4-7, 7-10
  3. Three “flees” – strike and surrender, unless civilian in which case surrender after two.