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I like the description of AT and armor as + or – numbers, but your suggestion of just converting it to numbers that are compared is simpler. And it ends up being the same amount math for the player, I think, and avoids confusion as players look at their Tiger’s 88mm gun and ask “why is it penalized?”
I didn’t realize the Soviet long 45mm AT gun could be as lethal as a standard 75—though it does make sense, considering the German 50L60 was a fine tank killer for its time.
Thanks again. Gonna give you a shout-out in the rules if that’s cool with you.