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Impetus – we could never get over the fact that there seemed to be no incentive to be the one to attack first…

Lasalle – didn’t work with columns and lines

Waterloo Rules – almost worked as a ruleset but the balance and allocation of points just didn’t gel properly.

Field of Glory – a return to units (I dislike element based games) but I just found the games deadly dull and boring to play and I gave up after half a dozen attempts. Just not my style.


Black Hat Miniatures -