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Thanks John, that is fascinating! Interesting point about the ‘space navy’ – never thought about why we always refer to them as navy…

Another common denominator seems to be the concept of world building in the sense of defining a set of circumstances and rules of interaction and then following through what would happen – controlled flights of fancy, so to say. a simulation, but not in the sense of simply imitating reality, but running a program to find out the consequences of initial parameters – like climate simulations.