Ah, now you’ve each mentioned major blindspots in my knowledge about rules… the “Commander” series, and FOW. From what I know about BKC I tunderstood it was reliant on armour to make the game “work”, but I’d be interested to know I’m wrong.
As for FOW, hmmm, yeah maybe… must see if its website has any downloads I can check out to see if it’s the kind of thing I’m after. Must admit I hadn’t paid much attention to it until I saw the Team Yankee stuff on here. And it looks like it’d work fine with 6mm tanks.
I like Company Commander, but its strength is based on keeping the units per side at 12 or fewer. I know you can bump up the numbers, but for me you lose the “point” of the rules.