I’ve played multiple games of Classical Hack, FoG, and WAB, with a small exposure to Impetus and DBA/M.
My current favorite may be Hail Caesar. It’s quick and easy. I also like to gamble with an aggressive attack plan. HC can accommodate that gamble if I roll well for command and my opponents roll poorly to respond. Many other rules have matching move for move mechanics that makes outflanking or massing at a point of attack far more difficult due to the helicopter view of the armies.
However, I may be retuning to WAB, or something similar, just because I’m thinking of going down the dark path of Weird/Mythological Ancients play and the way stats are laid out facilitates incorporating the fantastical elements.