Home Forums Ancients Ancient Wargaming and Terrain (or lack of it) Reply To: Ancient Wargaming and Terrain (or lack of it)

#3752
Trebian
Participant

Most terrain generation systems (IMHO) provide unrealistic terrain which players have too much control over. I’ve heard all the arguments about the skill of a General in choosing ground etc and I don’t agree with them.

 

Despite my last post most ancient battlefields are open. After that the most common terrain feature is a river*.

Trebian

* There was an article to Slingshot by Paul Sz analysing historical battlefields and terrain features which came up with this finding.