Home Forums General Game Design Essential Mechanics in Rules Reply To: Essential Mechanics in Rules

#43680
Chris Pringle
Participant

Must have: Command & Control mechanisms that limit what you can do and that mean you can’t guarantee your troops will respond as you want. I hate automatic armies!

Like: the beauty of the 2D6 bell curve.

Like: saving throws, because they make the game more interactive and give more scope for cries of glee or dismay as applicable.

Chris

Bloody Big BATTLES!

https://uk.groups.yahoo.com/neo/groups/BBB_wargames/info

http://bloodybigbattles.blogspot.fr/