Appreciate the response. Just to be clear: Under this system, you;d still be able to split fire, just not assign specific weapons.
To give an example, if my squad has 6 guys that each get 1 attack with damage 1 (using random numbers here), I give them a heavy weapons upgrade that give them all +1 damage to account for one of the lugging around a plasma gun.
When I shoot, the 6 guys are still 6 attack dice and I can direct them wherever I want (2 on that squad, 4 on those guys, whatever). Its just that the effect of the heavy weapon is a bonus to all of them, instead of one guy firing with unique rules.
(Though for some things like anti tank weapons, it’ll be a bit differently).
I may just go for team-based stands instead. Not sure yet.
Nordic Weasel Games