Home Forums General Game Design Pre-measurement Reply To: Pre-measurement

#77480
Don Glewwe
Participant

To my (unsettled) mind, the two facets of the issue (movement and weapon range) are distinct.

While weapon range is more-or-less technical (with a host of variables), movement distance depends as much (if not more) on the time spent as on the terrain covered and/or the ability of the troops involved.

Variable movement (my preferred method is dice, not estimates) reflect how far a unit gets before other units (friend or foe) can react – the variable is time, not distance.

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