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“Antipathy” might be a bit strong. To me it’s just a preference to opt out based on a weighing of pros and cons. I do like acknowledging the “spatial” aspect of the game, setting it apart from games that can be played with no physical representation of the scene (like many modern card games and board games that emulate various kinds of conflicts in an abstract/conceptual manner), but┬áthat attractive aspect is, unfortunately, outweighed by unattractive ones.