That sounds interesting Hwiccee. I look forward to seeing ‘Twilight of the Divine Right’.
When I talked about cavalry exhaustion, I wasn’t thinking of casualties, although I agree that some casualties could be exhausted individuals, but more an inability of a cavalry force to charge repeatedly without a prolonged time to recover. Many rules have ‘blown’ cavalry, but often the time that state lasts is short (a turn or two). My impression is that, most times, when cavalry have been committed to combat, they won’t be able to do much else except maybe pursue for the rest of the battle. Only good commanders can avoid that.