Home Forums General Game Design Book of Skelos as an activation mechanic Reply To: Book of Skelos as an activation mechanic

#81652
Phil Dutré
Participant

So you have a fixed number of action points per turn?

In Conan, there is a fixed maximum (scenario-dependent) you can have “in hand”, and you do recover a fixed amount per turn. So, if you spent a large amount one turn, you will have only a limited amount available next turn. One thing to consider though, you do not only use the action points to activate units, but also to boost their movement, defence etc. So it’s a a more complicated management of resources than simply activating units.

And a unit once activated, you use it and then place it at the end of the queue thus making it harder to keep using the same unit over and over?

Yes, and that’s the bit I thought could be useful to employ in a miniature wargame.

It’s also elegant to handle manually. The unit tiles are in hard cardboard, and the “Book of Skelos” is in hard plastic. You simply pick up the activated tile, put it at the end of the queue, and slide the whole queue forwards. All the cards remain tidy in the slot in the plastic board.

  • This reply was modified 3 years, 8 months ago by Phil Dutré.
  • This reply was modified 3 years, 8 months ago by Phil Dutré.

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