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Stealth and detection actions, such as moving in a stealthy manner and attempting to detect someone who does so?

Of course that depends greatly on whether you want to include stealth elements in the game or deliberately exclude them as something that falls outside the style of fantasy fiction being represented. Your prowess stat doesn’t really seem to differentiate a sneaky assassin or thief from a meat tank, so I have the impression you’re meaning to theme the game more around brawny warriors fighting evil sorcerors.