Were you trying to ‘sell’ the card idea in a recreational wargame in an army wargames club? Or were you trying to sell it as a training aid?
The latter would probably appear ‘amateurish’ – I think (I don’t think it IS per se, but it’s about perception – as Martin said: dress up a d6 as ‘random number generated percentages’ and you pass – a d6 would loook like playing ludo).
Which brings us on to the other thing – where again perception is probably key.
I’ve played all sorts of wargames in military wargames clubs and never had any problem from anyone about ‘gambling’. I guess it depends on the local command interpretation of games of chance – but as William said it’s the financial aspect that causes the issue not the dice or cards. I’ve attended ‘casino nights’ in various wardrooms/messes where roulette, blackjack etc were played – but they were for tokens not money. You bought the tokens but that money went to charity, and you ‘won’ the fun of a night out.
Oh – sorry – not serving.
- This reply was modified 3 years, 6 months ago by Guy Farrish.