Home Forums General Game Design Saving throws Reply To: Saving throws


What Howard wrote. I like saving rolls and opposed rolls in games not just because they keep both players involved but also because they give both players a sense of agency. It’s easier to accept that your hero has been struck down when you were involved in the process by rolling dice rather than purely because your opponent’s rolls were high enough.

Never argue with an idiot. They'll only drag you down to their level and beat you with experience.