Home Forums General Game Design Saving throws Reply To: Saving throws

#89255

This has been a great & useful discussion. I mentioned I was thinking of using ‘armour saves’ but I will probably also use them to determine if attached Warlords (1 per side) or Heroes (several, depending on the scenario) are killed in melee.

After the rules are written, the fairly lengthy testing process should sort out if savings throws sit well.

 

donald