02/04/2020 at 20:37 #134197Mark LutherParticipant
I ran this I Ain’t Been Shot Mum game with the idea that several friends could have some involvement in a game during the Covid-19 pandemic. Loads of pics in the flickr set because I was texting the game out to 6 people. I sent pregame info out to 2 groups of 3. Team Komrade Kovid as the Russians and Team von Wujan for the Fallshirmjagers. I sent the unit rosters out to the 2 teams and they decided who would ‘run’ what. German defenders on Team von Wujan could place wire and MG bunkers and decide where they wanted units based on the pics I texted. Russian attackers (Team Kovid) divvied up their units and decided how they would enter the board. At this point it would become more dependent on what I did since I was the card puller and dice roller. Piccies would be texted out, sometimes to specific teams and sometimes to all players informing them of developments and asking how they wanted to react. I then had to interpret that and combined with the normal friction of an IABSM game, their wishes would be fulfilled somewhat less than desirable. Overall the idea was to connect with friends and have a diversion during these days of social distancing. It ain’t perfect, but was something. This scenario was to depict one of the numerous Russian attacks on the III/Rgt 3 in November 41 on their lines on the Neva River outside Leningrad.
Link to flickr set:https://www.flickr.com/photos/6mmgaming/albums/72157713703253276
Overview of the west side of the action by Mark Luther[/url], on Flickr
Heading for the hole in the wire by Mark Luther[/url], on Flickr
Defenders on their right by Mark Luther[/url], on Flickr
Lots of Russians coming through the wire here by Mark Luther[/url], on Flickr
Flame on by Mark Luther[/url], on Flickr
AA under fire by Mark Luther[/url], on Flickr
The Pioneers getting flamed by Mark Luther[/url], on Flickr
One 20mm crushed by Mark Luther[/url], on Flickr
Mark03/04/2020 at 07:34 #134210MartinRParticipant
I’ve just run a remote WW1 game with four players, it was utterly exhausting! I’d be interested in how long it took to run using text messages, that sou ds like really hard work. I used a webcam and a group Skype session.
"Mistakes in the initial deployment cannot be rectified" - Helmuth von Moltke03/04/2020 at 10:24 #134219Harry FavershamBlocked
I’ve just run a remote WW1 game with four players, it was utterly exhausting!
You poor sausage, and here’s me thinking a 12 shift in’t rolling mill was a tad wearying!!!
"Wot did you do in the war Grandad?"
"I was with Harry... At The Bridge!"03/04/2020 at 15:18 #134231Hayes WaufordParticipant
Mark this game looks fantastic! Your work is always stunning! Thank you for sharing!!!
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