16/11/2017 at 12:55 #76344
In my CROM! games I have been plodding along with a generic location, but it is about time I place it into Hyboria proper.
I have the main village of Simurgh which my hero’s frequent and then there are the regular run ins with the tribe from Utuseb.
I am not sure what the best fit would be, something like Shem or Stygia?16/11/2017 at 14:41 #76350
How about somewhere in the wastelands near the border of Stygia, Kushan and Punt also nominally under the influence of Turan?
Here’s a map with short explanation for each nation.
Stroezie.16/11/2017 at 16:09 #76353
I’d say Stroezie is correct. That general area would have the right feel. Great link, by the way!16/11/2017 at 18:25 #7635916/11/2017 at 18:41 #76360
Yep, that would be more or less where I would put them.
That way you could justify the skirmishes as a kind of war by proxie as the different nations try to feel each other out by playing the various wasteland settlements of against each other. All while trying to gain more influence in the area and gain control over the trade routes. Meanwhile there is of course a darker evil slowly stirring out in the desert…
Of course that would be my spin on things, not saying it should be yours.
Stroezie.17/11/2017 at 14:42 #7641817/11/2017 at 14:44 #76419General SladeParticipant
Beautiful brushwork. Put me down as seriously impressed.17/11/2017 at 15:21 #76424
That looks awesome !!!
Love the richness of the colors, obviously first quality Turanian carpets, perfect for wrapping princesses !
This has also decided something for me, when I start my indoor adventures I’ll be making new Conan specific terrain instead of just using my old 15mm D&D set. It’s just not opulent enough
Really looking forward to getting these now, don’t know if I’ll manage to give mine quite the luxury apperance yours have, but I’m going to have fun trying anyways.
Stroezie.17/11/2017 at 15:40 #76425
Those really are beautifully done. Though I’ve decided to forge on in 28mm for my CROM! project – better sense finally prevailed – I can’t say enough how impressed I am with all your offerings. May all the wealth of Turan and Shem and Khitai be yours! Yes, I’m quite convinced now, doing Conan in two scales is just too silly for words.
Isn’t it?17/11/2017 at 16:13 #76432
Better sense ?
Better sense has nothing what so ever to do with this hobby, you stop that right now sir !
No, no,no this just won’t do!
Lets see ,we’ll have 28mm for skirmish, 15mm for larger engagements, oh and 6mm for a travel set of course!
Yes, yes much better… much better… mumble mumble… young whippersnapper… mumble….17/11/2017 at 16:41 #76435
Thanks everyone, no real skill involved, just patience to create the illusion of quality!
Yes, I’m quite convinced now, doing Conan in two scales is just too silly for words.
Though if you do persist in this oversized 28mm madness be sure to share your work, and be sure to use the Trading Post forum to sell off the 28mm when you finally realise how much more stuff you could get in 15mm.
😀17/11/2017 at 20:06 #76451
Stroezie, AB, your words of wisdom have been duly noted. Of course, as I have all the restraint of a drunk in a distillery, I may well end out pursuing the world of Hyboria in multiple scales. The travel pack is a good idea.
One thing I’m not especially tempted by, for whatever reason, is large scale, army actions. The fates of dynasties and nations I can easily forego; instead give me small, sharp actions, with our favourite barbarian as a thief with a few companions, up against a wizard or a king and his bully boys – perhaps an eldritch horror or two – and I’m set. Nice and focused, just like AB’s been doing on the Crom’s Anvil site.
I don’t want to hijack the thread, but currently I’m having great fun picking up characters in 28mm. The Otherworld demon idol is likewise exerting siren-like pull…17/11/2017 at 21:59 #76454RhodericMember
I’m collecting figures for two different Conan skirmish projects in 28mm and an additional one in 15mm.
I’ve been amassing 28mm figures for Conan gaming for more than ten years, though I’ve not achieved much in the way of painting them. For several years that was the only project I had – I’d fooled myself that I’d scrapped all other projects so that the entirety of my miniature gaming hobby was the Hyborian Age in 28mm. Eventually I took up other projects again, and when I returned to assess my Conan hoard I came to feel that it was too eclectic a mix of figures. The brunt was historical figures but there were also some really fantastical fantasticals that jarred with the historicals. So, I split it into two projects. One uses mainly historical figures and is more in keeping with REH’s original vision. The other is much more OTT, drawing mainly from the films, the comics (both Marvel and Dark Horse), the artwork from the 60s onward (Frazetta, Vallejo, etc) and the video game visuals. The former project is more extensive than the latter.
The 15mm project coalesced much more recently thanks to TWW. I suppose that in terms of style it’s more of an amalgam or a golden mean, but if I had to define the style as any one thing, the Marvel comics would be it. The Conan comics are just about the only thing Marvel ever made that I like.18/11/2017 at 10:30 #7648418/11/2017 at 14:47 #76496
Michael: Man, that is a cracking way to celebrate another year under the belt. Hopefully you have plenty of spare time this weekend for perusal. Let us know what you think of that book. Happy birthday!!!
Rhoderic, I find your approach to Conan fascinating. And strangely tempting. I tend to drift a little in the Fantasy direction myself: I love painting evil, frequently bald, sorcerous types, monsters and so forth – the bigger the better – and so to some degree that determines the figures on the workbench. Having said that, quasi-historical humans should always be the main features of a Conan story. Next up for yours truly are Picts: I’m using the Monolith plastics. I’m not sure they’re exactly what Howard had in mind, but they just look so very, very cool, at least to my eyes. I look forward to doing the warpaint.18/11/2017 at 14:59 #76498
Happy Birthday man, have a good one!
I hope that book wil give you loads of inspiration for the future ( at least gaming wise that is )
Stroezie.18/11/2017 at 16:25 #76502RhodericMember
Rhoderic, I find your approach to Conan fascinating. And strangely tempting. I tend to drift a little in the Fantasy direction myself: I love painting evil, frequently bald, sorcerous types, monsters and so forth – the bigger the better – and so to some degree that determines the figures on the workbench. Having said that, quasi-historical humans should always be the main features of a Conan story. Next up for yours truly are Picts: I’m using the Monolith plastics. I’m not sure they’re exactly what Howard had in mind, but they just look so very, very cool, at least to my eyes. I look forward to doing the warpaint.
I suppose the “central tenet” of my approach is that there’s numerous visual interpretations of the Hyborian Age (and the Atlantean Age that goes with it). We’re talking about 8-9 decades of interpretations – each made after its own “spirit of the age” – in several different visual media and partly different subcultures within the grand topography of fantasy fan culture.
Even looking at just one medium, the comics, there’s a very distinct difference between the 70s-90s Marvel aesthetic and the noughties-onwards Dark Horse one (and there’s a few other, more obscure comic adaptations too). I like to call these “fur loincloth Conan” (Marvel) and “kilt Conan” (Dark Horse)
Each visual interpretation has bastardised REH’s vision in one way or another – even the original cover artists for Weird Tales magazine were “getting it wrong” from the start – but that’s not the point. The point is, each visual has worth in and of itself, and they can exist side-by-side as different, discrete things.
I for my part can’t really decide which visual is my favourite, so I like to jump from one to another, because I can. My previous mistake with my 28mm project was trying to weld too many of them together into one thing.
Taking Picts as an example, I think the Monolith boardgame ones would suit my deliberately OTT 28mm Conan project perfectly if only there were a few more poses of them. For my more down-to-earth 28mm Conan project, I’ve chosen Gripping Beast Skraelings (although now I can’t remember whether I’ve actually bought them or not, and they seem to be OOP now ). For the 15mm project, the Copplestone Picts were part of what informed my chosen aesthetic in the first place.19/11/2017 at 04:11 #76532
AB, please delete this if we’re hijacking your thread!
Rhoderic, all that you say is interesting. Personally, my inspiration almost all comes, I realize now, from Frazetta’s paintings (and then, not all of them), with a few sprinkles of the first Arnie Conan film, along with, somewhat oddly, the old 80’s film, The Beastmaster (Conan for kids)
I couldn’t agree more regarding those early Weird Tales covers. Most of them are quite ridiculous, looking more like Nick from The Great Gatsby, stripped and in shorts, than our favourite iron-thewed Cimmerian. Don’t even get me going about the women…Did they even read the stories?19/11/2017 at 09:43 #76541MikeKeymaster19/11/2017 at 09:52 #76542
That is not a bad idee, somewhere where we can dump all our links to miniatures, artwork, stories and movies that have inspired our conan games and might prove inspirational to others (might be best to put a time dump warning on top, knowing the people that frequent this forum, its liable to grow to enormous proportions pretty quickly)19/11/2017 at 16:42 #76560
I can resist anything but temptation. Thread started!20/11/2017 at 11:01 #7661120/11/2017 at 11:50 #7661220/11/2017 at 12:04 #76615
Sorry Micheal, couldn’t resist.
Small fire bowls are looking good, probabely a lot more sensible if you want to avoid burning down the place too20/11/2017 at 15:54 #76626
They look good to me. Braziers (and brassieres?) of all sizes are needed for Conan games, methinks. Looking forward to seeing some painted up!20/11/2017 at 20:53 #76643
Cheers, I have decided* they will be on either side of the entrance to Simurgh.
I am not sure the best way to enclose Simurgh though?
Low stone wall, big stone wall?
Fences, ditch and crude barricades?
The ‘walls’ need not be especially effective, but the feeling of safety will be increased if there is a tangible border/line that defines an inside and an outside.
It is still small but as it is seeing growth it will need to protect itself from bandits.
*until I change my mind that is..21/11/2017 at 13:01 #7666921/11/2017 at 14:34 #76677
I say give it to the chieftan!
For the shaman maybe something like a hollow baobab tree?
Something like Jagganath’s sci fi trees but bigger trunk with small tufts of vegetation http://www.thewargameswebsite.com/forums/topic/jagannaths-15mm-sci-fi/
Stroezie.21/11/2017 at 16:12 #7668521/11/2017 at 16:56 #76688
That combination is killer!
I immediately started imagining a scenario where someone or maybe even someting is grabbing villagers at night and the heroes have to patrol the streets to try and catch him/it.
Way cool!22/11/2017 at 08:09 #76723Alexander WasbergParticipant
Solid-looking wall that, and the firebowls are a nice touch. It will make the place look positivly civilized 🙂
http://lasersandbroadswords.blogspot.com My project blog22/11/2017 at 12:01 #7674322/11/2017 at 13:30 #76748
I would leave them as them as they are that way they tie in nicely with your small shrine as part of the new constuction now that the town is booming
with plaster = foamcore + spacle = I can do that me!
As is = wow cutting a bunch of bricks and stacking them one by one that looks like to much work = I’ll just buy those and save myself the trouble.
Stroezie.22/11/2017 at 13:34 #7675224/11/2017 at 10:23 #7684624/11/2017 at 10:29 #76847jagannathParticipant
That look great – you could also use two to replicate a scene set some on ramparts too.24/11/2017 at 10:43 #7684924/11/2017 at 13:06 #76859
They look great! A lot of potential scenario fun there.24/11/2017 at 14:21 #76864
I’d go with 4 bricks for the gate posts, they are usually not that much taller than the walls themselves unless there’s also a sign above the gate.24/11/2017 at 16:02 #76868
- You must be logged in to reply to this topic.