Home › Forums › Fantasy › Burning Sands › Crom’s Anvil – 15mm Fantasy
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07/09/2018 at 16:23 #98838MikeKeymaster07/09/2018 at 16:37 #98842Darkest Star GamesParticipant
Ha! Love them both! That blacksmith is intimidating. Wouldn’t want to argue with him over prices…
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
07/09/2018 at 16:55 #98845cmnashParticipantthe other used to hold thongs
This made LOL – slightly embarrassing in the office …
It IS a great looking figure
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07/09/2018 at 17:10 #98848RhodericMemberI know its fantasy but that’s a 2 handed hammer. A smith would typically have a one handed hammer with the other used to hold thongs.
This is a range inspired by a movie that begins with blacksmiths casting a longsword.
Casting.
07/09/2018 at 18:38 #98852Private SnafuParticipantHe forges mighty heroes with that hammer, for swords and armour he uses his fists!!
Now I understand, It is ‘Mike’s Mighty Hammer +5’.
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https://sites.google.com/site/miniaturemachinations07/09/2018 at 21:44 #98864OldBen1ParticipantGreat figure, I think it could be used as a NPC or main character.
08/09/2018 at 09:42 #98894Angel BarracksModerator10/09/2018 at 14:16 #99029Angel BarracksModerator10/09/2018 at 14:38 #99031Angel BarracksModerator10/09/2018 at 14:47 #99032Darkest Star GamesParticipantThey do look good!
You know, you could not just put them out as tiles, but could probably even make some different edges to represent walls and doors and windows without having to go full height. So you could use them to make huge palaces for our heroes to sneak through.
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
10/09/2018 at 15:32 #99041Private SnafuParticipantThey do look good! You know, you could not just put them out as tiles, but could probably even make some different edges to represent walls and doors and windows without having to go full height. So you could use them to make huge palaces for our heroes to sneak through.
I do think the 2.5D system is better than full height walls. Easier to reach in and move figures about.
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https://sites.google.com/site/miniaturemachinations10/09/2018 at 15:34 #99042cmnashParticipantI do think the 2.5D system is better than full height walls. Easier to reach in and move figures about.
I agree. Full height walls are nice in theory, but a pain in reality
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10/09/2018 at 20:15 #99061RhodericMemberMaybe, if the material is conducive to it, the big tiles could do with having the edges sanded subtly rounder or more bevelled? Just subtly, mind.
10/09/2018 at 20:17 #99062MikeKeymaster11/09/2018 at 04:45 #99070Alexander WasbergParticipantI like it, modular tiles are quite useful.
I second the 2.5D, full walls are good-looking, but get in the way of actual play too much.
http://lasersandbroadswords.blogspot.com My project blog
11/09/2018 at 11:10 #99097Angel BarracksModerator11/09/2018 at 11:36 #99100RhodericMemberNice!
11/09/2018 at 15:52 #99112Darkest Star GamesParticipantYay, armored guards for the wealthy and probably treacherous!
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
11/09/2018 at 16:08 #99114Private SnafuParticipantThose guys are cool. That should be a full range.
I’ll give you a pre-order or kickstarter for them.
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http://moveshootassault.blogspot.com
https://sites.google.com/site/miniaturemachinations11/09/2018 at 17:32 #99122SteelonsandParticipantThose greens look amazing – immediately put me in mind of this:
https://en.m.wikipedia.org/wiki/Arabian_Adventure
Now all you need is a Christopher Lee type baddie, and of course a a load of warrior dudes on flying carpets……. !
12/09/2018 at 07:57 #99144Alexander WasbergParticipantProper dangerous looking types those. They really look great!
http://lasersandbroadswords.blogspot.com My project blog
12/09/2018 at 09:52 #99145Angel BarracksModeratorCheers all.
So the Crom Funder.
There will be the usual figure only option. Pack of 5 mercs or pack of 10.
There will also be a figures and exclusive terrain item option.
In this case the terrain item will be a campsite.I envision a small rocky outcrop onto which a makeshift tent is made, around the edges of the campsite proper are some hasty stakes to keep out foolish adventurers, another smaller tent and a selection of crates, barrels, bedrolls and general camp stuff.
A very crude plan here:
12/09/2018 at 15:25 #99159Darkest Star GamesParticipantYa, that works! Will the spikes be removable/separate piece or molded to the base?
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
12/09/2018 at 15:55 #99162MikeKeymaster12/09/2018 at 17:59 #99173OldBen1ParticipantThose Mercenaries are really cool. Boy, I wish I was gaming 15mm fantasy!
12/09/2018 at 20:23 #99180Angel BarracksModeratorDo eeeeeeet!!!
So, the Mercs camp.
As noted above the stakes will not be part of the base, they will be removable.
However, I am in a quandary.This is how I have started to make them, they pop into little spaces so that they do not stand proud of the ground.
But, someone has suggested there is no little holding hole, but rather they are just placed on top loose.
Whilst the later is easier, I worry that when you consider the floor/ground will be textured and not flat, that placing the stakes loosely on top will make them wobbly.
This does not please my eye.However whilst placing them loose and wobbly on top for me looks evil!!!
It does mean you can have a camp that looks ok with the stakes removed..Thoughts from those looking to get in on the buying action?
12/09/2018 at 21:19 #99185Deleted UserMemberHow about texturing the space (where the stakes will be) smoother than other areas with 3-5 rocks bordering it to hold the stakes in place instead of a slot?
12/09/2018 at 21:34 #99186Angel BarracksModerator13/09/2018 at 12:41 #99231MikeKeymasterThose Mercenaries are really cool. Boy, I wish I was gaming 15mm fantasy!
13/09/2018 at 13:23 #99239Angel BarracksModerator13/09/2018 at 15:01 #99243RhodericMemberThose Mercenaries are really cool. Boy, I wish I was gaming 15mm fantasy!
Every scale! Every project! EVERYTHING!
I embrace my monstrousness
EDIT: Oh, animated GIFs don’t work.
13/09/2018 at 15:33 #99247Darkest Star GamesParticipantInto the pit with you!!
Definitely doesn’t look up to code. But I like it!
Stakes look good too, no beasties or horses charging into there while they sleep!
"I saw this in a cartoon once, but I'm pretty sure I can do it..."
13/09/2018 at 15:42 #99248RhodericMemberThe camp shall of course need a couple of loot chests, and a chance for an occasional named thrall spawn
13/09/2018 at 15:56 #99250MikeKeymaster13/09/2018 at 16:02 #99251OldBen1ParticipantHa! If I had to replace all my dungeon terrain in 15mm it would cost me a fortune! I will admire your work from over here in the corner where I won’t catch your 15mm cooties.
13/09/2018 at 17:52 #99260Private SnafuParticipantKinda big in my mind. Those are entire trunks. I’d just leave it off. People can drill and add their own stakes.
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https://sites.google.com/site/miniaturemachinations13/09/2018 at 19:24 #99265Angel BarracksModerator13/09/2018 at 20:05 #99270greg954ParticipantWell Mr Barracks you have been busy, haven’t you? First off…..
Because I’m playing catch up. Those floor tiles look good. Just what I need for chapter 2 of my project. I’m a bit far off that as yet, so no pressure. The pot looks interesting too, so much so I could easily find a use for that in my next chapter. Not to mention those merc guys. Yarp! have some those those too, when you’re ready. No pressure.
To answer your question about what stakes. I prefer the skinny ones as opposed to the fat ones. So I’ll definitely be crossing your palms with notes. Or shall I say crossing your PayPal account with virtual money.
PS that’s PIT not POT. The ruddy “I” is next to the ruddy “O”. Plus I’m crap at typing.
14/09/2018 at 08:04 #99294cmnashParticipantOf the two stake sizes shown, I’d go with the smaller. The bigger looks too big – you’d need a small army to get them into the ground … or maybe just one mighty hero? 🙂
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14/09/2018 at 10:15 #99311Angel BarracksModeratoror maybe just one mighty hero?
Erland grunts.
Also having a change of heart around the rocky outcrops and making multiple plug in bits.
I still may do that in the future, but I figured for now, I will make one kick ass terrain piece rather than try and do several ok ones.Here is where I am so far on the pit, now with added skulls on spikes!
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