Home Forums Air and Sea Air Another MiG Alley Game

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #164335
    Avatar photoJim Jackaman
    Participant
    #164391
    Avatar photoDarkest Star Games
    Participant

    Gotta be embarrassing to a jetjock when he gets potted by a prop job.  If you were doing a campaign those loses would be tough to sustain.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #165958
    Avatar photoTony S
    Participant

    Hey Jim, I hope you don’t mind a question about Wings at War.   I rather admire your basing, but was wondering about how you indicate height?   I think the die shows energy?

    #165974
    Avatar photoJim Jackaman
    Participant

    The dice is for energy as you guessed.

    The flight stands use different heights of panel pins – 50mm, 40mm, 30mm and 20mm – for the four different height levels (although I originally used 13mm for the lowest level and 40mm for the highest).

    I just swap them over when an aircraft dives or climbs. These were my prototype ones:

    #166124
    Avatar photoKeith Barker
    Participant

    I am curious, have only played WW1 + WW2 air combat and am thinking about expanding my horizons.

    Is there any more info about the MiG Alley rules?

    Are the rules only available with models? (from tumbling dice)

    Aren’t 1/600 aircraft rather small?

    #166125
    Avatar photoTony S
    Participant

    Sorry to interrupt Keith, but I forgot to say “thank you” to Jim for taking the time to snap a few photos of his different sized flight stands.  They look quite good, and give a much better visual representation of altitude than a mere die.

     

     

    #166148
    Avatar photoJim Jackaman
    Participant

    The MiG Alley rules blurb on the Wings at War site gives you a good idea about the scope of the game, and the free set of rules you can download will give you a grasp of the mechanics.

    http://www.wingsatwar.com

    The rules are bundled with some aircraft models but at ten quid a pop they’re cheap enough to be good value, even if you don’t use the planes.

    No, 1/600 is a perfect scale for the rules, being easy to paint and ideal for larger games with multiple formations or fir games in a small space.

     

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