Home Forums Sci Fi 6mm Sci-Fi Anshan – Building a Junker Town

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This topic contains 79 replies, has 25 voices, and was last updated by  greg954 2 months, 3 weeks ago.

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  • #48683
    Thuseld
    Thuseld
    Participant

    I look at AB buildings and I wonder how Robinsons will feel that their Fruitshoot lids will be forever immortalised in his work.

    #48697
    Rhoderic
    Rhoderic
    Participant

    I look at AB buildings and I wonder how Robinsons will feel that their Fruitshoot lids will be forever immortalised in his work.

    Well, they ARE Junkers, you know 

    But now I’m imagining an orbital-drop dawn raid on Anshan by power-armoured soldiers of the Robinsons company’s private military…

    #48745
    Angel Barracks
    Angel Barracks
    Moderator

    That tile is done, one more in the works and then probably two more after that until it is complete (for now)

    The Tile:

    Anshan so far:

    #48839

    kid bananas
    Participant

    Dude…you make trash look so good.

    #48865

    Dan Rayner
    Participant

    Marvellous work as usual!

    Really wish those hex-pods were still available (though I’ve noticed that Smartie tubes look to be about the right size for a trash-bash substitute).

    #49565
    Angel Barracks
    Angel Barracks
    Moderator

    ANSHAN

    LOOKOUT POST NEAR THE JUNKERDOME

    JUNKER INSURGENTS RIDE INTO TOWN TO CHECK ON THE CRASHED ESCAPE POD

    STEVE CHANG OF KR TV REPORTS

    FARMERS AND THE DEEMA SEED PODS

    JAYNES PUB

    CHEEKY POSTER FOR THE CRIMSON ALLIANCE ON THAT HEAP

    DOC TALKS TO A GUARD

    MARKET SQUARE

    RDF HK DRONES COMING TO CHECK OUT THE ESCAPE POD

    STREET VIEW WITH FLAG AND HANGING LANTERNS

    #49566
    PatG
    PatG
    Participant

    Dayum…..

    #49567
    Victoria Dickson
    Victoria Dickson
    Participant

    That is so impressive. 

    I love all the little details, amazing. 

    #49570

    McKinstry
    Participant

    I find it mind boggling that so much detail is present at 6mm. Just tremendous work.

    Never wrestle with a pig. You both get muddy and the pig just likes it.

    #49572

    greg954
    Participant

    Cool, a real bustling community.

    #49590
    Earther
    Earther
    Participant

    Brilliant! 

    • This reply was modified 1 year, 10 months ago by Earther Earther.
    #49597
    Rhoderic
    Rhoderic
    Participant

    It’s great! And may I say, I love this way of presenting terrain and miniatures, with “scenic” photos (as if “in-world”) that tell a little narrative. It’s something I’ve gotten used to from LAF and have been wishing to see more of elsewhere as well.

    #49611
    Stroezie
    Stroezie
    Participant

    Hey, I thought they canceled Firefly!

    Super cool, totally agree with Rhoderic, from now on I vote we all show of our terrain in this format.

    You are really starting to make me think about basing up my buildings. For just a little less modularity you get so much more charracter and life.

    If you like 6mm scifi check out http://planetares6.blogspot.be/?m=0

    #49612
    Angel Barracks
    Angel Barracks
    Moderator

    For just a little less modularity you get so much more charracter and life.

    It was the lack of being able to put buildings anywhere other than the base they were stuck to, that initially put me off.
    But I think the added extra prettiness is worth it.
    Plus also for me, as I only play maybe one game a year, the fact I can’t change the layout from game to game is not really a problem.

    #49613
    Mike
    Mike
    Keymaster

    from now on I vote we all show of our terrain in this format.

    I decree it so.

    #49615

    greg954
    Participant

    It’s great! And may I say, I love this way of presenting terrain and miniatures, with “scenic” photos (as if “in-world”) that tell a little narrative. It’s something I’ve gotten used to from LAF and have been wishing to see more of elsewhere as well.

    Oh and you will sir…….you will.

    I’m working on something now and I’m almost done. Some of you peeps might remember something I did earlier on in the year. I’ll give a clue, “project Stratosphere”. And will be showing it in fluff format, if that makes sense.

    #49662
    Thuseld
    Thuseld
    Participant

    Ho—lee—-crap.

    Your work is gorgeous.

    #49860
    Angel Barracks
    Angel Barracks
    Moderator

    Thanks for the kind words peeps…

    Need inspiration now..

    I have two spaces left to fill, but what to put there?

    More houses, something unusual?

    #49872
    Stroezie
    Stroezie
    Participant

    How about a car/vehicle graveyard where people can go hunt for parts, old cars up on blocks, stacks of tyres…

    Maybe a small workshop people can use to work on their vehicle, for a small fee of course 😉

    • This reply was modified 1 year, 10 months ago by Stroezie Stroezie.

    If you like 6mm scifi check out http://planetares6.blogspot.be/?m=0

    #49893
    Stroezie
    Stroezie
    Participant

    You know what would be perfect, a kids playground made out of reclaimed materials.

    Oh and a dentist/docter/veterinarian/mariage councilor.

    • This reply was modified 1 year, 10 months ago by Stroezie Stroezie.

    If you like 6mm scifi check out http://planetares6.blogspot.be/?m=0

    #49896
    Rhoderic
    Rhoderic
    Participant

    Maybe some agricultural structures, like a silo or some sort of small mill or refinery. Depends a bit on what exactly is done with those deema seeds after they’re harvested.

    Or maybe a small lumber mill if the trees on the planet are any use for that. Sooner or later those Junkers need to start learning to make do with what the natural environment has to offer.

    A car/vehicle/machinery graveyard as proposed by Strozie is also a good idea, although it might make more sense located outside the town perimeter if you can accommodate it on your playing surface.

    #49897
    Victoria Dickson
    Victoria Dickson
    Participant

    A stable for those beasts they ride?

    #49899
    Angel Barracks
    Angel Barracks
    Moderator

    Maybe some agricultural structures, like a silo or some sort of small mill or refinery. Depends a bit on what exactly is done with those deema seeds after they’re harvested.

    Great Minds:

    A stable for those beasts they ride?

    In the process of painting one up for the webstore!
    😀

    #49902
    Rhoderic
    Rhoderic
    Participant

    Cool silos!

    Striking off from the stable idea, could there be call for a small caravansary or an inn? Somewhere for travelling merchants like what’s-his-name-with-the-hover-caravan to stop. I also assume Anshan has some hinterlands with farms where more deema is grown and cattle ranched (or else where does the cattle for the marketplace come from?), which could help justify an inn as some of those hinterlands-folk might not manage a trip to town and back all in one day.

    By the way, where do the Anshanese get their water? Is there a communal well, do they get it from some nearby river or stream, or does it just rain so much that they can collect rainwater on a steady basis? Any need for a water tower?

    Similarly, is there electricity and if so, do they all have their own gennies or ought there be a small power generation facility of some sort?

    • This reply was modified 1 year, 10 months ago by Rhoderic Rhoderic.
    #49904
    Angel Barracks
    Angel Barracks
    Moderator

    Good questions, for sleeping needs there is Jayne’s bar.
    Though to be fair, people mostly prefer to sleep in their transports…

    Anshan is in the highlands and they have nearby streams and so on.
    Plus sink wells (is that the right term?)

    Power is mostly generators, some fuel cells with a long life span and one chap sells power from his little wind turbine which is near the market.

    Having said that, I may make one of the tiles a sort of utility space, solar panels, turbines, seed storage, a sort of industrial zone.

    #50730
    Angel Barracks
    Angel Barracks
    Moderator

    So one of the tiles will be a refinery/factory style one.

    The other will be some shacks and the Junker Plaza, which is currently being used as an outdoor holo-cinema:

    #50731
    Thuseld
    Thuseld
    Participant

    Pretty low-res screen.

    #50735
    Angel Barracks
    Angel Barracks
    Moderator

    Actually the screen is pretty good, the problem is the film is over 200 years old and a bit like VHS  

    #51981
    Angel Barracks
    Angel Barracks
    Moderator

    So I made lots of little benches and tables for the cinema area and when I put a figure next to them they looked too small and silly.
    So I sulked a bit and went off Anshan.

    But then I cast up some bits to be part of a new release and decided to use them to make the R&R&R zone.
    Refinery, Reclamation and Recycling part of the town.

    Here is where I am so far, just trying to think what to put in that other corner..

    #52009
    Darkest Star Games
    Darkest Star Games
    Participant

    Wow, niiiiice!  I especially like the hanging lanterns, that is an incredibly cool touch that lends a heck of a lot of detail very effectively.  It sort of cracks me up a little that the town is so orderly, but it also makes a heck of a lot of sense.

     

    I also really like that circular vat with the mixer.  That’ll look really cool when you’re done.  What about some sort of drying pond?  The sort of thing no one wants to fall into, or hide in…?  Could be part of the sewage treatment, or maybe an alga farm.

     

    I do support the idea of a junkyard, maybe not as part of the town itself (though it would be a good place to build a town next to).  Maybe derelict spaceships or old colonial equipment?  Build it in tiles like you have the town, can be a place where scavengers occasionally tussle, insurgents hide to scavenge materials from to use vs The Man, and where the occasional bonkers hermit girl makes her home (waiting for her family to come back for her from the stars, of course!)

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #52473
    6mmwargaming
    6mmwargaming
    Participant

    Wow the town is amazing. You have done a great job and there is a really good consistent style to it.

    #53408
    Angel Barracks
    Angel Barracks
    Moderator

    Thanks dudes and dudeettes.
    I have made a little progress and will show off once done.

    🙂

    #53435

    Sean Gewecke
    Participant

    Fantastic stuff as always.  Great inspiration.

    The best player, isn't always the winning player.

    #53854
    Angel Barracks
    Angel Barracks
    Moderator
    #80913
    cmnash
    cmnash
    Participant

    This looks splendid Michael – nice work!

    .

    #80933
    Darkest Star Games
    Darkest Star Games
    Participant

    Indeed.  Me thinks he needs another couple of releases (maybe between Crom projects…?  poke poke)

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #90969

    greg954
    Participant

    I’ve been lucky enough to have acquired Angel Barrack’s old 6mm stuff, Anvils Gate and Anshan. Anvils Gate is all but done (can’t improve on it)  but Michael never finished Anshan and has left two tiles. One is well on its way and I’m going to add a few bits. A water pump and additional tank. This is were the Junkers pump water from the underground stream, process it and store it ready for sale. The result is a high quality fresh spring water.

    Now the other Michael hasn’t really touched, I guess Crom called. Anyway, I’ve been looking back through the posts and might go with Strozie’s suggestion of a vehicle graveyard and maintenance area.

     

    • This reply was modified 2 months, 3 weeks ago by  greg954.
    #90973
    Darkest Star Games
    Darkest Star Games
    Participant

    They’re Junkers, of course you need a vehicle scrap heap!  Glad to hear you are moving forwards and will complete the town.  Can’t wait to see it!

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #91091
    Thuseld
    Thuseld
    Participant

    I can’t think of a better person to take over care of Anshan.

    #92020

    greg954
    Participant

    Thanks Thuseld, let’s just hope I’ve done it justice and not made a complete balls up of it .

    Just about done. Mike kindly gave me some of the scatter he used. So that made it a little easier for me to blend in the two bases. However, it’s hard to match it what some else has done. Different paints, colours, washes, techniques etc…but all in all not bad attempt me thinks.

    First up the right tile. The middle one tile is one of the originals  which I was using as a guide to try and match in the bases. I think it looks like Mike did some dry brushing to the mud? But can’t be sure the technique used. I moved the Junker shack to make room for the fourth tank, but there would have been no chance of me painting it the same as the other three. So I thought it best to paint it completely different. Then had the idea of a water tank. I added a nodding donkey from Perfect Six and attached a valve to the side of the water tank. I glued the mixer arm and filled it up with some epoxy glue. Will paint with a bit of gloss varnish when completely dry. Just to give the water more of a wet look.

    Now the other tile. Mike was going to make a Plaza of some sort. With chairs and table and a big screen. But I opted for a scrapyard. With a car crusher, crane and a small area were people can service their vehicles.

    Generally quite pleased except for one thing. I can’t help but wonder if the crane and crusher is too much for the tile? Maybe best to use them in a separate area; a larger area outside of Anshan? Then just fill that area with more junk, tyres, broken vehicles etc…..

    What do you peeps think?

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