Home Forums Sci Fi 15mm Sci-Fi Anyone Here Using Osprey’s “Rogue Stars” Rules?

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  • #145379
    Cacique Caribe
    Participant

    A) If so, how do you like it?
    B) What don’t you like about it?
    C) What settings did you use it for?

    Please give us the scoop. Thanks

    PS.  Full title: Rogue Stars: Skirmish Wargaming in a Science Fiction Underworld (Osprey Wargames)

    https://ospreypublishing.com/rogue-stars?___store=osprey_usa

    Dan
    Loads of WIPs: https://www.flickr.com/photos/[email protected]/albums/with/72157710630529376

    #145391

    I wanted to use it for Star Wars.  It is pretty well put together as a Role Playing Lite system but ultimately was not what I was looking for.  I want something that has less wound tracking so as to use many figures (20+ or so) and this one is really for small amounts of figures.

    John

    "Nearly all men can stand adversity, but if you want to test a man's character, give him power."

    --Abraham Lincoln

    #145392
    Phil Dutré
    Participant

    I bought it and read it when it was first published. I found it rather uninspirational and too much detail for a miniature wargame – even for skirmish with only a few figures per side.

    Never played it though.

    Tiny Tin Men Blog: http://snv-ttm.blogspot.com/
    Wargaming Mechanics Blog: http://wargaming-mechanics.blogspot.com/

    #145393
    Rhoderic
    Participant

    I pre-ordered it (by way of backing the North Star crowdfunder for the official miniatures) and was meaning to do a sci-fi skirmish project around it, but hadn’t expected it to turn out to be so complex and granular. Now it languishes on my bookshelf. I’m not saying I hate it, though, and I may still get around to trying it out, perhaps as part of a series of games where I play the “same” sci-fi skirmish scenario multiple times with different rulesets. But I don’t see myself using it regularly, it reads too much like homework.

    As for settings, I mainly just had in mind a generic / broad-spectrum space opera adventure setting (one that intentionally emulates the style of those slightly low-budget “Hollywood North” sci-fi shows like Killjoys and Dark Matter) with the official miniatures as a starting point. I also have some other sci-fi skirmish projects I might try it out for, although Rogue Stars was never the main focus I had in mind for them. These include two different retro space opera settings (one with a 60s-70s feel, the other with a 70s-80s feel), a Firefly-esque space western setting and a Mass Effect-inspired setting.

    #145394
    Thuseld
    Participant

    What is it about Firefly that connects to so many of us Sci Fi gamers? Also, I am looking at ways to combine Firefly and Mass Effect. Like Mass Effect in the core worlds, but Firefly out on the Fringe? I don’t know.

    #145410
    Rhoderic
    Participant

    What is it about Firefly that connects to so many of us Sci Fi gamers? Also, I am looking at ways to combine Firefly and Mass Effect. Like Mass Effect in the core worlds, but Firefly out on the Fringe? I don’t know.

    Those feel like two very different settings to me. One of the reasons I’m keeping my Mass Effect-style project separate from my generic (non-retro) space opera project is that in the Mass Effect universe, form-fitting power armour is so ubiquitous that it’s basically the equivalent of ordinary combat fatigues in the real world today. So, I’m trying to make sure that all the figures I get for the Mass Effect-style project (excluding civilians, bug monsters and synthetic life-forms) are wearing appropriately sleek, advanced-looking power armour. A frustrating consequence of this is that I can’t use that one Krogan-looking figure in the official Rogue Stars range. His kit just looks too low-tech for the aesthetic I want. He’ll still do fine for the other project, though.

    #145412
    Cacique Caribe
    Participant

    Hmm.  I was hoping for something for 10-15 figures per side.  Perhaps as many as 20 alien natives (or mining colonists) vs a ship’s small crew.

    Dan
    Loads of WIPs: https://www.flickr.com/photos/[email protected]/albums/with/72157710630529376

    #145413
    Rhoderic
    Participant

    Hmm. I was hoping for something for 10-15 figures per side. Perhaps as many as 20 alien natives (or mining colonists) vs a ship’s small crew.

    The first page of the rulebook states it’s been designed for 4-6 figures per player. Furthermore, while it’s not stated in so many words, it’s strongly implied by the squad creation rules that every figure should be a unique character.

    Like Phil said, even in the context of a game made to be played with only ~10 figures on the table, it really is quite detailed and granular – surprisingly so for a rulebook that’s only 64 pages with a fair amount of artwork and photos interspersed throughout. I would mainly recommend it for people who want to recreate the feel of that subgenre of video games known as “tactical RPGs”, like the old X-COM and Jagged Alliance games, on the tabletop.

    I get the impression that the ratio of people who have actually played it to people who have purchased it is particularly low with Rogue Stars. The relative complexity of it scared most of us away once we actually sat down to read it. A lot of the pre-release hype for the game was based on mistaken assumptions that Osprey and North Star were having it designed as a sci-fi equivalent of Frostgrave, which they weren’t at all. I’m not saying it’s at the same level of complexity as ASL or anything, but it still definitely goes against the trend of streamlined rules design in miniatures gaming nowadays.

    #145419
    Etranger
    Participant

    What is it about Firefly that connects to so many of us Sci Fi gamers? Also, I am looking at ways to combine Firefly and Mass Effect. Like Mass Effect in the core worlds, but Firefly out on the Fringe? I don’t know.

    Lots of us played Traveller back in the day, as allegedly did Joss Weldon.

    #145488
    Sane Max
    Participant

    Lots of us played Traveller back in the day, as allegedly did Joss Weldon.

    DID he? that is interesting.

    so, as very much a NON SF player over the years since I was no longer forced to play Necromunda – what IS a good sf skirmish game? I always thought 40k was a Good Skirmish Game spoiled.

    #145508
    Cacique Caribe
    Participant

    so, as very much a NON SF player over the years since I was no longer forced to play Necromunda – what IS a good sf skirmish game? I always thought 40k was a Good Skirmish Game spoiled.

    If one goes by most of the stuff on YouTube, you’d think there were no other SF skirmishing options outside of the GW franchise (or the 40K wannabe clones).  🙂

    Dan
    Loads of WIPs: https://www.flickr.com/photos/[email protected]/albums/with/72157710630529376

    #145517
    Cacique Caribe
    Participant

    Update

    I’ve gone ahead and ordered “Void Pirates” and “Mutants and Death Ray Guns” (from Amazon):

    https://leadadventureforum.com/index.php?topic=127533.30

    https://www.lulu.com/en/en/shop/scott-pyle/void-pirates/paperback/product-1v4dy5k7.html

    https://boardgamegeek.com/boardgame/35425/mutants-and-death-ray-guns

    Now I can’t wait to jump into them the moment they arrive.  Thanks so much everyone!

    Dan
    Loads of WIPs: https://www.flickr.com/photos/[email protected]/albums/with/72157710630529376

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