- This topic has 9 replies, 4 voices, and was last updated 4 years, 3 months ago by
kyoteblue.
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17/08/2019 at 00:02 #120116
Shaun Travers
ParticipantHello all
I am back after nearly a year of playing nothing. I am continuing to chronologically play through ancient battles from the Peter Side scenario books. This time it is the battle of Asculum. i am using a newer version of my own rules am am working through the changes so not published yet. The full report is on this blog post:
https://shaun-wargaming-minis.blogspot.com/2019/08/battle-of-asculum-279bc-using-ancient.html
If interested, I also recently posted of where I have been with gaming for the last year and why I am back into it:
https://shaun-wargaming-minis.blogspot.com/2019/08/my-gaming-for-last-12-months-ramble.html
Here is a shot of the centre lines clashing:
17/08/2019 at 02:27 #120120kyoteblue
ParticipantGood to see you posting again!!!
17/08/2019 at 04:01 #120123vtsaogames
ParticipantYes, good to see you back.
It's never too late to have a happy childhood
17/08/2019 at 05:26 #120124Shaun Travers
ParticipantThank you both, it is glad to be back and pushing figures.
17/08/2019 at 15:16 #120162Just Jack
ParticipantPretty cool, Shaun. Despite not knowing much in terms of the period and nomenclature, very much still an enjoyable read, thanks for posting. I sure wouldn’t want to be a member of the ‘anti-elephant light infantry’ 😉
V/R,
Jack
17/08/2019 at 16:56 #120164vtsaogames
ParticipantIn DBA, elephants fight foot with a factor of 5 (plus die roll). The skirmishing foot fight with a factor of 2 (+D6). If the elephants get beat they are toast. If the skirmishers get beat they recoil. Can’t be killed by elephants in a straight-up fight with elephants. Other things can slay them and getting flanked is always a problem. The premise is that the loose order, fleet-footed skirmishers can dodge the pachyderms in ways other troops can’t. Just thought I’d insert that for comparison, Jack.
It's never too late to have a happy childhood
17/08/2019 at 23:02 #120174Shaun Travers
ParticipantHello Jack, Yes, DBA is very good at the highlighting the nuances with the different unit interactions. I have a love hate relationship with DBA where I can admire how well crafted it is but not suspend my disbelief enough to believe I am playing an ancients battle.
My rules are sort of like a very fast Armati game with some unit reactions to make it a little more solo friendly. It is designed so each game does not last more than 20 minutes, while DBA is 45 minutes to an hour. In my rules, Skirmishers are destroyed by other units, except Elephants, Scythed Chariots and other Skirmishers. They have a chance to destroy Elephants in melee but if they don’t they are destroyed. It makes for fast game!
18/08/2019 at 02:19 #120179Just Jack
ParticipantSounds cool. I’ve actually got ‘Hail Caesar,” but no troops.
If you’re knocking these out in 20 minutes, we should be seeing hundreds of these things! 😉
V/R,
Jack
18/08/2019 at 02:33 #120182Shaun Travers
ParticipantMaybe not hundreds, maybe not even 10s! I do think there will be more coming in the next few months though as they are short to play and only a few hours to write up.
18/08/2019 at 03:52 #120185kyoteblue
ParticipantSounds good Shaun, I always liked DBA and still have my 15 mm armies for it and DBM.
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