- This topic has 7 replies, 5 voices, and was last updated 1 year, 9 months ago by
Shaun Travers.
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30/12/2021 at 07:22 #166510
Shaun Travers
ParticipantHello all,
This is another game in play testing my new ancient rules by replaying historical battles. This one is the Battle of Sambre 57BC between Caesar and the Gauls. I am play testing the rules by chronologically replaying all the Peter Sides scenarios from his Historical Battles books. I was using my own rules – Ancient Battlelines Clash (ABC) – for the previous games but am now using some other new rules I have written called When Warriors Collide. I am stull writing the body of these rules.
The battle report is here:
https://shaun-wargaming-minis.blogspot.com/2021/12/battle-of-sambre-57bc-using-when.html
And here is a shot of the initial battleline clash:
30/12/2021 at 14:39 #166524Andrew Beasley
ParticipantInteresting to read about the change you made in movement only vs all actions. I’ve gone to the Bolt Action idea of pulling a dice out of a bag and moving one unit on that side (see here).
Maybe something like this would work for you
- Pull dice from bag and select unit to activate
- Check unit morale
- Move unit
- Resolve combat
- Rout move
- Repeat till all units have been activated
30/12/2021 at 22:30 #166545Shaun Travers
ParticipantHello Andrew,
I have found it too hard to go back to IGOYGO and for my next game with the rules have gone back to individual activation, similar to your suggestion. Individual activation follows a sequence similar to what you posted. For WW2 games I use card activation with red and black indicating a side to activate a unit (similar result to drawing dice). For ancients, I tend to work on right the left unit activation for all of one side as it is just easier for my brain to process as I often stop mid turn to do something else and it may be days before I come back to the game and need to know where I was up to. Easy to just mark one unit (I put the dice I am using next to it) and know where I am up to!
31/12/2021 at 10:49 #166562warwell
ParticipantI can’t leave dice lying around. This is what happens.
31/12/2021 at 13:39 #166566Tony S
ParticipantWell, better dice than figures!
(And I’m sure the worst thing is that the cat rolls better than you!)
31/12/2021 at 13:48 #166567Shaun Travers
ParticipantLol. Know the feeling… Not dice but trees:
But I can leave games set up for ages (and the main reason I continue to play 2’x2′) because I use one of these. The drawer that is open I have just cleared the Sambre game. Other drawers have other things.
31/12/2021 at 18:01 #166580Whirlwind
ParticipantGreat stuff Shaun – love the Sambre as a battle for gaming. Your rules seem to handle it fine.
01/01/2022 at 00:17 #166589Shaun Travers
ParticipantThanks! I was unsure how it would go as an early run with new rules but I could see how the historical result could occur with different dice rolls. It covers only the main points of the battle – for example with each base being around 5000 warriors, I did not represent the Roman cavalry.
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