17/12/2019 at 11:11 #128150
This is another game in play testing my ancient rules by replaying historical battles. This one is the Battle of Zama. I am play testing the rules by chronologically replaying all the Peter Sides scenarios from his Historical Battles books.
I have been slow in play testing these rules for the last few years. For November 2019 I set myself a challenge to play the 10 First and Second Punic Wars battles from the book. This battle is the tenth and last game in the attempt. I did play all the battles by the end of November and have been working through writing them up.
The battle report is here:
And here is a shot of The Elephants clashing with the Roman heavy infantry:17/12/2019 at 20:59 #128194WhirlwindParticipant
Thanks very much, I enjoyed that. As you say, closer than one thought it was going to be! Did you feel all the combats worked plausibly?18/12/2019 at 08:32 #128214
I am biased as I wrote the rules 🙂 so I would say the combats are all fairly plausible. I have probably played around 150 games with the rules and my constant tweaking to the rules are only ever to get them closer to what I think are plausible results. These days the tweaking is less, and the changes more to tighten up the mechanisms than to change results.19/12/2019 at 06:43 #128274WhirlwindParticipant
Ah yes, I worded my question badly. I meant more whether you were pretty much finished with the combat interactions and were only tweaking for playability or if there were any combat interactions you were still mulling over.19/12/2019 at 10:18 #128278
I would like to think I am finished with the combat interactions but I know I am definitely not finished *testing* combat interactions 🙁 I am fairly done with any up to about 600AD as that is the years I have played all the games. So it covers chariots, pikes, elephants, archers, cataphracts, heavy and light infantry, heavy and light archers etc. The rules cover later than this but I have not tested Medieval games so such things as Vikings, Huns, Longbowmen, Knights etc remain an unknown in actual play. I think the rules will manage fine as I had this epoch in mind while writing them, but they still need testing. I am very tempted as my next goal to play some games from the book “As Told in the Long Hall” as I get to play about 15 scenarios set in England from about 600AD to 1100AD which will test some of the early western medieval interactions. It includes Hastings which i have in my mind whenever I made combat changes so hopefully the rules will survive a Hastings replay 🙂
Warbands are my nemesis. While the combat value, combat reaction etc and movement rules for them have not changed, I vacillate on how to easily represent them in the rules. I have finally just recently gone with creating a “Medium Infantry'” type that is for Warbands and some other infantry that were also exceptions such as Samnites and Thracians. Having a hew troop type got rid of about 4 exceptions in the rules.
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