- 18/05/2017 at 23:43 #62207
I seem to have been a member here for a long time but only just remembered it. Any way about a year ago a friend and I published a set of rules which covered the whole of the 18th century from the Great Northern war to the early French Revolutionary rules. Its up on the Wargames Vault as a downloadable pdf if you are interested (£8 a copy). The idea was to cover the same linear style of warfare through the transition of the various weapons and improvements in tactics.
Regiments (the basic units) are organised into brigades, each of which has its own commander. The armies alternate moving brigades, one at a time. As the end of a brigades movement, it gets to fight with any enemy it is in reach of. The commanders are rated and the number of orders a commander can give is limited by his ability. Since units can be moved in groups, at the start of the game, units should move smoothly but as the brigades become disordered in combat commanders will not have enough orders to do everything they want. As the century progesses, skirmishers become more common, firing systems become more effective and musket range is increased. As with all Veni Vidi Vici rules, they are independent of figure scale and basing. A standard infanty/cavalry unit has 3 bases but that can be altered (and points adjusted) if you want to use non-standard unit sizes.
If you have any questions or want to discuss the period, lets chat.
Owner of Veni Vidi Vici18/05/2017 at 23:49 #6221018/05/2017 at 23:54 #62213
Thats them, specifically for Best Allies on this page on the website
Owner of Veni Vidi Vici19/05/2017 at 00:03 #62214
And one of the play-test games back in 2015, battle of Oudenard
Owner of Veni Vidi Vici
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