Home Forums Modern Best Cold War Naval Rules?

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  • #105739
    Avatar photoirishserb
    Participant

    <p style=”text-align: left;”>What would you recommend as the best Cold War era naval rules for use with miniatures?</p>
    Thanks,

    irishserb

    #105747
    Avatar photoDeleted User
    Member

    I like Shipwreck, it hits the spot for me.

    #105772
    Avatar photoRussell Phillips
    Participant

    I haven’t played either, but I’ve heard good things about the old WRG Sea Strike rules. Go In And Sink is apparently very similar, and also very good.

    Go In And Sink are available from Free Wargames Rules: http://freewargamesrules.wikia.com/wiki/Go_In_and_Sink

    Military history author
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    #105792
    Avatar photoShahbahraz
    Participant

    I use Shipwreck, no complaints…

     

    http://aleadodyssey.blogspot.com/2013/09/shipwreck-first-outing.html

     

    cheers

    --An occasional wargames blog: http://aleadodyssey.blogspot.co.uk/ --

    #105794
    Avatar photoNot Connard Sage
    Participant

    Not Harpoon… 😉

     

    Obvious contrarian and passive aggressive old prat, who is taken far too seriously by some and not seriously enough by others.

    #105846
    Avatar photomadman
    Participant

    Not Harpoon… 😉

    Reasons?

    I had Harpoon 1e and 2e but never played. No opponents and not top of my interest level back in the day. I also have Warship Commander and the supplement Sea Command. I have as many notes in the margins of WC as there are rules. Not a finished set of rules IMHO.

    I picked up copies of Harpoon 3e and 4e from the pirate sites since getting back in with the intention of doing Falklands. Still I need an opponent.

    #105850
    Avatar photogrizzlymc
    Participant

    Calculus at sea.

    #105871
    Avatar photoDave Whitehouse
    Participant

    I play a few.

    Shipwreck, Naval Command, and Go in and sink, which is basically Sea Strike.

    Dave Mandley has a Modern GQ version that looks fun.

    I played Harpoon years ago but it was too involved for me. It tried put you at every level, Captain, Warefare Officer, navigator etc. More accurate? Thank God I was never put in harms way to find out.

    It’s a pity Phil Barker never got to finish Subs and Sams. What he had was playable. Now if anyone has tried to finish it please let me know!

    cheers

    Dave

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