Home Forums Air and Sea Air Bloody April

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #170836
    Don Glewwe
    Participant

    I’ve started to play a bit of the “Bloody April” boardgame  (by GMT), moving the action to the tabletop when encounters take place.  I’m hoping to use it as an excuse to reduce the lead pile and/or get the undercarriages added on to previously ‘done’ minis (- The original white metal stuff was just too ucky, and so was left off – now being done with brass wire) as aircraft are called for as dictated by the scenario, along with prompting me to look under the hood of my not-yet-running rules to see if inspiration comes and I can make the things work well enough for public consumption (“This time for sure!” -B.Moose).

    Posting updates here is simply a way to goad me into continuing with the project.  You’re welcome to take a looksee at the AARs as I add to them – there are no pretty pictures (they’re 1/300 minis, after all, and my old, cheap camera looks to be in its final days), but they might be worth the click/time?  I’ve done one encounter for the first day, and am a bit into the second –  http://brawlfactory.net/bloody-april/

    Comments / questions regarding the rules are welcome – best, perhaps, to stick them over in the thread about them:  https://www.thewargameswebsite.com/forums/topic/gweirdas-odd-pov/  ?    dunno…220, 221…whatever it takes.

    https://brawlfactory.net/

    #170859
    Thomaston
    Participant

    I like the way you anotate aircraft movements, makes for very easy to folow fight. Almost looks like contrails anf makes it look a lot more fluid.

    Tired is enough.
    I like tiny miniatures

    #170902
    Don Glewwe
    Participant

    The first day/scenario is done.  The snow increased and everyone just went back to base so no meeting of 8(N) and Jasta 11…oh well.

    My ignorance with this whole ‘blogging’ thing is creating problems with photos getting cropped, so the poor pictures are worth even less…will hopefully get that sorted, but I’ll admit that getting the work done on the minis has a higher priority than becoming a better ‘internet presence’.

     

    https://brawlfactory.net/

    #170907
    Darkest Star Games
    Participant

    Great write ups, really enjoyed reading them.  Those game photos are a little small to see the details, but as T said the annotation goes a long way to giving clarity.  I love the “furaball” photos, those are great!

    Looking forwards to reading about the next day.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #170910
    Don Glewwe
    Participant

    “Those game photos are a little small to see the details, but as T said the annotation goes a long way to giving clarity.”

    Yeah, the photos are definitely iffy.   It starts with my cheap camera (and me standing on a chair to get the overhead shot), then I ‘shrink’ the size to make loading easier, then they appear to get cropped by WordPress somehow (most likely obvious to anyone with half a brain, but that leaves me out…) which I make worse by putting two or three side-by-side with the goal of making it easier to read/follow the action without too much up/down scrolling (is that working, by the way?), and of course the subject matter is 1/300 minis (on average ~1 sq in) that are made/painted to 3-foot-gamingtable quality over a Walmart bedsheet, so…

    Since the main point of showing is to highlight the type of game the rules allow/encourage (which sees things oftentimes spread out over a few square miles) I figure they’ll do for now, and as I said before: My main focus in this is to get more minis built/painted, so winning a Caesar award isn’t really an objective.  That said, I do hope they provide some enjoyment that makes it worth the time/clicks.

     

    “Looking forwards to reading about the next day.”

    While I’m tempted to give 43 Sq another chance at the recon mission (as is called for in the playbook for the action on the 3rd) – especially since they get an official escort of Nieuports from their airfield-mates, 40 Sq – I’m going to pass.  To keep expectations realistic (and prevent burnout early in the exercise) I’m planning on getting in just a single day’s scenario from the playbook each week.  The next one on the calendar is the 8th (Easter Sunday back in the day) on the eve of the attack.  The same cast of characters will be in play – only the dice will determine who (if anyone) gets on the table.

    https://brawlfactory.net/

    #173123
    dima zimbal
    Participant

    I played, good board game, what are your impressions of it?

    #173171
    Don Glewwe
    Participant

    …good board game, what are your impressions of it?

    I can’t really speak from experience as I only tried it once as intended (solo, ~10 yrs ago?) and didn’t manage to get through the day before having to put it away – it takes up a lot of space!

    The altitude system -while clever- is a tad clumsy in requiring one to look it up on a table (one for each of five(?) range bands) since the markers for each flight/aircraft counter only indicate a relative status within each band unique to the aircraft type (instead of number of feet).  I can’t think of a better way, but…

    Overall, it is a ‘bookish’ game with lots of tracking and tallying – not off-target as to the intent, imo, but one should go into it with the purpose of ‘watching to see what happens’ as the goal (sort of like ‘Target for Tonight’).  It can be fun, I think, but does require a lot of time/space.

    https://brawlfactory.net/

Viewing 7 posts - 1 through 7 (of 7 total)
  • You must be logged in to reply to this topic.