Just posted the second video on Crossfire. Continuing the game and focusing on Hidden Deployment and an alternative spotting rule. Also FO actions, calling in Artillery and firefighting in Bocage and outflanking your enemy.
FWIW, I think it may be worthwhile to mention that movement is between terrain features, and that an opponent has the opportunity to interdict with reactive fire in any one of those features.
For example: Mention that the Germans in the road chose not to fire on the American FO moving onto the hill (or the squad moving onto/across it later), or that any other German forces on the table chose to remain dormant while the Americans (seemingly) traipsed across the tabletop with reckless abandon.
I mentioned how movement is handled there and how reactive fire works…”Mention that the Germans in the road chose not to fire on the American FO moving onto the hill”
You obviously didn’t hear me mention on the vid that the Germans on the road could not fire on the US as they did not have LOS to the FO unit on the hill as it was two terrain features away but that the US position allowed the US FO LOS to them. (I also mentioned that this was a terrain house rule for this scenario) By the time the US came into LOS of the German Platoon, the German squad that could have reacted was suppressed.
“German forces on the table chose to remain dormant while the Americans (seemingly) traipsed across the tabletop with reckless abandon.”
I mentioned when the US moved unto the road that they were been quite reckless risking been shoot by any unseen German unit. But since this is a tutorial on the rules and not tactics I didn’t feel it necessary to really emphasize any tactical errors been made.
Thanks for the feedback Don
“The great Gaels of Ireland are the men that God made mad,
For all their wars are merry, and all their songs are sad.”