Home Forums General General Do you do…Napoleon imagi-nations?

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  • #62649
    Ivan Sorensen
    Participant

    This might be a series of posts about genres, periods and gaming topics that are a tiny bit off the beaten path.

    For the first, a topic that’s near and dear to my heart: Imaginary Napoleonics.

    I’ll define that as meaning either: Battles in the Napoleonic era between nations that never fought (sometimes inspired by board games like Empires in Arms or GMT’s Napoleonic Wars)

    British vs Russians or the Austro-Turkish alliance fighting the Spanish in Italy, that sort of thing.

    Or secondly: Made-up duchies, provinces and principalities with your own created uniforms and whatnot.

    So what say you? Do you? Did you? Do you want to?

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    #62650
    Mike
    Keymaster

    For years that was all I did.
    It was 6mm (clearly) and I made a pretty good go of copying flags and uniforms correctly, but the battles were fictitious as were the forces involved.
    Looking back I think of it as black powder gaming in the Napoleonic appearance, rather than actual Napoleonic gaming.

    If I ever picked up again I would use 6mm or 15mm individually based figures and do skirmish Sharpe style games.
    Damn it, I want to now…

     

     

    #62658
    Whirlwind
    Participant

    The first (imaginary match-ups between historical nations): Yes, no problem.

    The second: No, although in some ways I wish I had.  In fact, thinking about it, if I had my time again I would do that for every period.

     

    https://hereticalgaming.blogspot.co.uk/

    #62668
    Ivan Sorensen
    Participant

    I always wanted to do it for WW2 but never pulled the trigger on it.

    It’d be fun to just pick out models you liked and have, say, US infantry accompanied by Soviet tanks or whatever.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    #62669

    We had a local  Napoleonic campaign that lasted around two years and was simply every nation there was. We are planning to conduct another soon but with smaller armies.

    We then ran a second narrative smaller one based in Western Prussia where made up states\duchies fought the French Menace.  The story was enjoyable but we had to stop as we one of our members passed away suddenly.

    #62670
    Whirlwind
    Participant

    I wouldn’t do it so much for the sake of the models – although that would be a nice side effect – but to design two (very occasionally three) forces for every period that I was interested in which would cover all the necessary troop types to refight given battles.  The new paint jobs would also help with creating detachment from their historical prototypes, which would make it easier.

    https://hereticalgaming.blogspot.co.uk/

    #62671
    Ivan Sorensen
    Participant

    That’s true. It’d be nice to be able to try out some more variation of the paint jobs as well, particularly as concerns camouflage and such.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    #62775
    Iain Fuller
    Participant

    We’ve talked about it before Ivan: http://www.thewargameswebsite.com/forums/topic/imaginary-countries/

    At least I got my blog started from it although I’ve shelved the project now, but now I’m thinking about it again…..

    I’m embarked on an alt-history 1980’s/90’s project at the moment that is similar to what you are saying about vehicles in new camo schemes etc. check out the blog for more info.

     

    • This reply was modified 4 years, 4 months ago by Iain Fuller.
    #62965
    Cerdic
    Participant

    No. There are simply too many real armies to recreate, and I don’t have the time!

    I did think about doing this way back as a teenager. I wanted troops in more colours (yes, I know, I was young and stupid!). Then I did some research. At that point I realised I had a lifetime of work ahead that involved every colour imaginable!

    #62983
    Darryl Smith
    Participant

    I’ve never done imagiNations really in anything beyond sci-fi, and even then I try to stick to a canon-based project when possible. I think for the Nappie period that there are so many nations involved creating new ones isn’t necessary, but perhaps having historical nations that did not square off fight each other could be differently interesting.

    Buckeye Six Actual
    https://ambushedinthealley.blogspot.com/
    http://foragecaps.blogspot.com/
    http://germancolonialgaming.blogspot.com/

    #62986
    Gustav
    Participant

    Thought about it lots – but the ideas never seem to match the reality 🙂

    #62999

    For a long time when we got started in Napoleonics, it was all made up battles.  The nationalities were real.  British, French, Austrians, Prussians and even Russians all made it to the battlefield.  We fought over a fictitious Island nation of Lower Slobovia.  The battles were often named for the room we were laying in.  Once played in my friend’s garage.  A relativity featureless battlefield dubbed “Girage Plane.”

    Did not make up names for Duchies etc but that would also be interesting.

     

    John

    "Nearly all men can stand adversity, but if you want to test a man's character, give him power."

    --Abraham Lincoln

    #63027
    Victoria Dickson
    Participant

    I did sort of start on this once, using the figures from Napoleonic Risk.  Which means I bought 3 sets that I saw in charity shops and painted a few sample units before my attention wandered.  I really must get back to it at some point.

    #63034
    irishserb
    Participant

    No, not Napoleonic.  Unfortunately, I was chased away from the period many years ago, by a bad experience.  Eventually I did come to appreciate the history, but not the gaming of it.  I have done, and continue to do Cold War era imagi-nations  campaigns, with one of the goals generally being to make a great variety of force and equipment types on the table.

    I’ve also toyed with the idea of doing fictional colonial era colonies, probably base it around 1895-1905 time frame to include some specific weapons and ship type in the game.  This is tied heavily to the uniforms/pageantry/romance of the period.  Given my previous experience with my “Ponape”Victorian Piracy and Adventure  games, this would likely be set in East Asia and the Pacific, though could have more of a Wind and the Lion setting to it.

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