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05/08/2020 at 21:00 #141777Nic WrightParticipant
We have been playtesting Fantastic Battles since before lockdown and while we haven’t documented every game, it occured to me that we’re building up quite a few game reports.
Background info:
Intro
Basing and unit profiles
Building armies
Goblins vs Halflings
Goblins vs Halflings (and Goblins vs Night Elves)
Multiplayer game – Ratkin and Night Elves vs Humans and Halflingshttp://irregularwars.blogspot.co.uk/
05/08/2020 at 21:05 #141778Nic WrightParticipant07/08/2020 at 03:27 #141846LogainParticipantHello Nic!
Sounds like a cool system. I’ve played a lot of Irregular Wars, and I really like the system a lot. The only part I dislike is the resolve/hp tracking for multiple bases. Have you seen any particularly clever ways players keep track of resolve other than wound counters or pencil and paper?
It’s been fun following the development!
07/08/2020 at 16:21 #141872Mike6t3ParticipantThese look really interesting. Is there a planned release date yet ?
Get there fastest with the mostest and roll highest.
Mike
07/08/2020 at 19:24 #141885Nic WrightParticipantHello Nic! Sounds like a cool system. I’ve played a lot of Irregular Wars, and I really like the system a lot. The only part I dislike is the resolve/hp tracking for multiple bases. Have you seen any particularly clever ways players keep track of resolve other than wound counters or pencil and paper? It’s been fun following the development!
Hi! I’ve seen various different wound tracking systems, but all involve small dice, counters, tracking wheels or the like. Some people have little pins sticking up from the corner of a base, and place little beads on the pin when Resolve is lost. As you can see in the pictures, we just use the same hit counters that we use for everything.
http://irregularwars.blogspot.co.uk/
07/08/2020 at 19:29 #141886Nic WrightParticipantThese look really interesting. Is there a planned release date yet ?
There is no precise date. Playtesters in multiple countries have been playing lots of test games to find any balance/points cost issues. Its more important that we iron these out than we meet an arbitrary deadline. That said, I am aiming at ‘winter’. So… November-December is likely.
http://irregularwars.blogspot.co.uk/
07/08/2020 at 22:28 #141894Mike6t3ParticipantThere is no precise date. Playtesters in multiple countries have been playing lots of test games to find any balance/points cost issues. Its more important that we iron these out than we meet an arbitrary deadline. That said, I am aiming at ‘winter’. So… November-December is likely.
Thanks Nic,
Hopefully one for my Xmas list 😊
Get there fastest with the mostest and roll highest.
Mike
09/08/2020 at 17:26 #141990Nic WrightParticipantThanks Nic, Hopefully one for my Xmas list 😊
Thanks Mike!
http://irregularwars.blogspot.co.uk/
09/08/2020 at 17:28 #141992Nic WrightParticipanthttp://irregularwars.blogspot.co.uk/
09/08/2020 at 19:48 #141995Tony HughesParticipantHere is how I do my bases for our modification of Irregular wars. A dieholder and a Ferrosheet strip at the rear of the base to take a Resolve die & a unit label.
Figures are Pendraken 10mm on 30mm square bases.
Tony of TTT
09/08/2020 at 21:02 #141997Nic WrightParticipantThose look great Tony! … and of course every unit in that last battle report uses one of your bases as well.
http://irregularwars.blogspot.co.uk/
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