Home Forums Fantasy General Fantasy Fantastic Battles – battle reports

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  • #141777
    Avatar photoNic Wright
    Participant

    We have been playtesting Fantastic Battles since before lockdown and while we haven’t documented every game, it occured to me that we’re building up quite a few game reports.

    Background info:
    Intro
    Basing and unit profiles
    Building armies


    Goblins vs Halflings
    Goblins vs Halflings (and Goblins vs Night Elves)


    Goblins vs Ratkin


    Multiplayer game – Ratkin and Night Elves vs Humans and Halflings

     

    http://irregularwars.blogspot.co.uk/

    #141778
    Avatar photoNic Wright
    Participant


    Goblins vs Undead


    Dwarves vs Dark Elves


    Halflings vs Humans

     

    http://irregularwars.blogspot.co.uk/

    #141846
    Avatar photoLogain
    Participant

    Hello Nic!

    Sounds like a cool system. I’ve played a lot of Irregular Wars, and I really like the system a lot.  The only part I dislike is the resolve/hp tracking for multiple bases. Have you seen any particularly clever ways players keep track of resolve other than wound counters or pencil and paper?

    It’s been fun following the development!

    #141872
    Avatar photoMike6t3
    Participant

    These look really interesting. Is there a planned release date yet ?

    Get there fastest with the mostest and roll highest.

    Mike

    #141885
    Avatar photoNic Wright
    Participant

    Hello Nic! Sounds like a cool system. I’ve played a lot of Irregular Wars, and I really like the system a lot. The only part I dislike is the resolve/hp tracking for multiple bases. Have you seen any particularly clever ways players keep track of resolve other than wound counters or pencil and paper? It’s been fun following the development!

     

    Hi! I’ve seen various different wound tracking systems, but all involve small dice, counters, tracking wheels or the like. Some people have little pins sticking up from the corner of a base, and place little beads on the pin when Resolve is lost. As you can see in the pictures, we just use the same hit counters that we use for everything.

    http://irregularwars.blogspot.co.uk/

    #141886
    Avatar photoNic Wright
    Participant

    These look really interesting. Is there a planned release date yet ?

    There is no precise date. Playtesters in multiple countries have been playing lots of test games to find any balance/points cost issues. Its more important that we iron these out than we meet an arbitrary deadline. That said, I am aiming at ‘winter’. So… November-December is likely.

    http://irregularwars.blogspot.co.uk/

    #141894
    Avatar photoMike6t3
    Participant

    There is no precise date. Playtesters in multiple countries have been playing lots of test games to find any balance/points cost issues. Its more important that we iron these out than we meet an arbitrary deadline. That said, I am aiming at ‘winter’. So… November-December is likely.

    Thanks Nic,

    Hopefully one for my Xmas list 😊

    Get there fastest with the mostest and roll highest.

    Mike

    #141990
    Avatar photoNic Wright
    Participant

    Thanks Nic, Hopefully one for my Xmas list 😊

     

    Thanks Mike!

    http://irregularwars.blogspot.co.uk/

    #141992
    Avatar photoNic Wright
    Participant

    Dwarves vs Ratkin

    http://irregularwars.blogspot.co.uk/

    #141995
    Avatar photoTony Hughes
    Participant

    Here is how I do my bases for our modification of Irregular wars. A dieholder and a Ferrosheet strip at the rear of the base to take a Resolve die & a unit label.

    Figures are Pendraken 10mm on 30mm square bases.

    Tony of TTT

     

    #141997
    Avatar photoNic Wright
    Participant

    Those look great Tony! … and of course every unit in that last battle report uses one of your bases as well.

    http://irregularwars.blogspot.co.uk/

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