Home Forums Fantasy General Fantasy Fantasy games need:

Viewing 36 posts - 1 through 36 (of 36 total)
  • Author
    Posts
  • #107404
    Mike
    Keymaster

    More quicksand…

    More elephants…

    #107405
    Grimheart
    Participant

    More alcohol?

    Interest include 6mm WW2, 6mm SciFi, 30mm Old West, DropFleet, Warlords Exterminate and others!

    #107406
    Steve Johnson
    Participant

    Dare I say it but more balanced armies? Over the course of my gaming life I’ve seen oh so many games ruined by uber armies, despite a wealth of wonderful background fluff. Mind you the same could be said of historical games, with Germans always having Tigers, or in the ACW the Iron Brigade etc etc.

    #107412
    kyoteblue
    Participant

    More 15 mm figures.

    #107413
    Paul
    Participant

    Big heroes who can stand against hordes of minions.

    Those are brave men knocking at our door. Let's go kill them!

    #107414
    Ivan Sorensen
    Participant

    Ducks.

    More poses in 15mm packs.

    Nordic Weasel Games
    https://www.wargamevault.com/browse/pub/5701/Nordic-Weasel-Games?src=browse5701

    #107415
    Maff Sparkes
    Participant

    More figures in the Copplestone “Barbarica” range.

     

    #107425
    Etranger
    Participant

    Ducks. …

    That was close…

    Ahem, those Ducks? Oh yes please, in 15mm.

    • This reply was modified 2 years ago by Etranger.
    #107441
    General Slade
    Participant
    #107468
    Sane Max
    Participant

    more 20mm plastics. always baffled no-one tried to release much for that.

    The recent releases from Caesar show what could be done, but they are too generic for, say, Warhammer Fantasy players

    #107471
    Mike
    Keymaster

    always baffled no-one tried to release much for that.

    Plastics are pretty expensive to get to market, it may be viable for a product that loads of people want/use/play, such as WWII, Napoleonics etc…
    But I suspect not so much for fantasy.

    #107472
    Mr. Average
    Participant

    …more 6mm scale ranges and more days in the week so I can paint them.

    #107483
    Thomaston
    Participant

    More consistent quality and scale.

    Tired is enough.

    #107484
    Sane Max
    Participant

    always baffled no-one tried to release much for that.

    Plastics are pretty expensive to get to market, it may be viable for a product that loads of people want/use/play, such as WWII, Napoleonics etc…
    But I suspect not so much for fantasy.

    I know that argument – But Caesar managed it (with mixed results – their dwarves are little crackers, the undead perfectly good, and some of the other boxes fair) – but I couldn’t do, say, a dwarf fantasy Warhammer army in 20 mm ‘cos I would have to scratch-build half the army as most of it’s not in the one box. So it’s not cost that’s the issue , it’s availability within the ranges

    #107487
    Mike
    Keymaster

    I know that argument – But Caesar managed it (with mixed results – their dwarves are little crackers, the undead perfectly good, and some of the other boxes fair) – but I couldn’t do, say, a dwarf fantasy Warhammer army in 20 mm ‘cos I would have to scratch-build half the army as most of it’s not in the one box. So it’s not cost that’s the issue , it’s availability within the ranges

    Did they break even though, are they still hugely in debt due to the tooling costs?

    #107511
    Fredd Bloggs
    Participant

    Well Mr Average I can inform you, more 6mm Fantasy is coming from Rapier Miniatures this year.

    #107512
    Private Snafu
    Participant

    Economies

    ___________________
    http://moveshootassault.blogspot.com
    https://sites.google.com/site/miniaturemachinations

    #107514
    Mr. Average
    Participant

    Well Mr Average I can inform you, more 6mm Fantasy is coming from Rapier Miniatures this year.

    Far out! Now all I need is for you and Microworld to set about getting us on a 32-hour day so I have time to finish all my armies!

    #107515
    Mr. Average
    Participant

    Fantasy games also need a good set of non-proprietary rules for naval combat to go with the Microworld fantasy ships when they come out!

    #107524
    Etranger
    Participant
    #107532
    Logain
    Participant

    More human characters in 6mm. It seems that unlike 15 or 28, most 6mm fantasy humans that are available are just recycled historical armies. They might have a leader, musician, and standard bear (perfectly adequate for historical) but lack the heroes, wizards and other special characters common to fantasy rules.

    Non-human/non-historical buildings for 6mm or 10mm would be another one.

     

    #107533
    Sane Max
    Participant

    Did they break even though, are they still hugely in debt due to the tooling costs?

    who knows, it was a fair few years ago now, they are still going and so I have to assume yes 🙂

    They sold out on my usual shops, and they had to do a re-issue. So someone bought them, other than me.

    #129614
    Adrian Arnold
    Participant

    Dare I say it but more balanced armies? Over the course of my gaming life I’ve seen oh so many games ruined by uber armies, despite a wealth of wonderful background fluff. Mind you the same could be said of historical games, with Germans always having Tigers, or in the ACW the Iron Brigade etc etc.

     

    Bit of thread necromancy…

     

    But I agree – it’s basically this that was the reason my group left the merry-go-round of commercial releases as each new force seemed to have more & more special rules compared with the last. It got to the point where it felt like it was purely to push the latest & shiniest models – which is fair enough for a business… but for us it just felt too blatant after a certain point.

     

    Nowadays I’m still working on our own rulesets – Balanced? Possibly not – but all the units work from the same formula for stat/point cost so they are at least consistent.

    #129615
    Mike
    Keymaster

    True, back in the early days of WFB 2nd Edition, we played loads, but soon limited magic to level 1 battle magic only.
    Then we started dropping flyers.

    Then we wrote our own rule set that was pretty much a historical set with a few fantasy add ons, the idea being to make it about tactics and not winning because you have the latest £50.00 hero model..

    #129616
    Darkest Star Games
    Participant

    the idea being to make it about tactics and not winning because you have the latest £50.00 hero model..

    THIS is the sort of game I am interested in.  I have stopped playing a lot of games because of the syndrome mentioned above, just kills the game for me.  Some of the most enjoyable games I have played were just plain old grunts slogging it out, not uber units to skew things.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #129617
    Mike
    Keymaster

    Uber units always roll the crappest anyway?

    #129619
    Adrian Arnold
    Participant

    the idea being to make it about tactics and not winning because you have the latest £50.00 hero model..

    THIS is the sort of game I am interested in. I have stopped playing a lot of games because of the syndrome mentioned above, just kills the game for me. Some of the most enjoyable games I have played were just plain old grunts slogging it out, not uber units to skew things.

     

    Join the club 🙂 Our rulesets have some mods for command units they can use to sieze initiative and you can add a few upgrades to them if you want slightly shinier commanders, but the rules have been designed to avoid the whole hero-hammer type approach…

    #129620
    Mike
    Keymaster

    Though for Burning Sands, you NEED uber heroes!!

     

     

    #129627
    Rhoderic
    Participant

    There are dozens of subgenres of fantasy, standing opposed to each other in terms of what they “need”. From what I’ve seen, all separate (and disparate) needs are being catered for ten times over, at least as far as rulesets are concerned. Some games are about larger-than-life warrior heroes, others are about command-and-control grunt-herding. Some games are competitive, others take a more narrative approach. Some games channel REH, some channel Tolkien, some channel OTT comic books and cartoons, some channel Brian Froud, and so on.

    Outside of rules, I can think of one thing fantasy games need: More high-production-value magazine articles, terrain-building tutorials, inspirational photos, and other content of that sort. They are my sustenance. One thing I miss about my GW fanboy days is curling up with the latest issue of White Dwarf, back when that magazine was still decent.

    #129631
    Darkest Star Games
    Participant

    Though for Burning Sands, you NEED uber heroes!!

      Oh yes, but that’s a different sort of game as compared to a WFB or warband type game.  You’re not building armies In Burning Sands, and you’re telling a story rather than competing against an opponent.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #129633
    Angel Barracks
    Moderator

    Outside of rules, I can think of one thing fantasy games need: More high-production-value magazine articles, terrain-building tutorials, inspirational photos, and other content of that sort. They are my sustenance. One thing I miss about my GW fanboy days is curling up with the latest issue of White Dwarf, back when that magazine was still decent.

    Ahhhh the dream!!

    #129634
    ian pillay
    Participant

    More 20mm plastics for sure and tactical mass battle rules with monsters and magic…

    Tally-Ho!

    #129636

    Is there something you need that Dark Alliance/Red Box hasn’t produced yet?

    #129640
    Thorsten Frank
    Participant

    For sure: NO DUCKS! (Just kidding, Glorantha fans)

    As I mentioned before*: slavic inspired stuff (for inspiration Wolfhound/of the Grey Hound Clan or, well, The Witcher books, games and telly series) – especially relevant for Burning Sands or RPGs IMHO.
    Cilvilized Africans. Think of the Eritrean Christian kingdom with it´s armoured warriors during the crusades.
    South and South-East Asia are also underrepresented – and that´s a bit sad. One just has to take a look at the reliefs from Angkor Wat: lot´s of half naked warriors wielding swords and spears! Perfect for the southern sea (oh, and some Polynesians and Maori would be interesting too**)

    Oh, and still more desert stuff!!!! MUCH MORE DESERT STUFF!

    *Yeah, I know, I keep repeating myself over and over again…
    ** and Indonesians – have you ever taken a look at the Toraja people, their architecture, burial rites, clothing etc? Southern sea again!

    "In strange grammar this one writes" - Master Yoda

    #129642
    Etranger
    Participant

    F… South and South-East Asia are also underrepresented – and that´s a bit sad. One just has to take a look at the reliefs from Angkor Wat: lot´s of half naked warriors wielding swords and spears! Perfect for the southern sea (oh, and some Polynesians and Maori would be interesting too**)

     

    In 15mm there are suitable historical ranges for eg Dayaks (someone does a range of Brooke in Borneo/White Raja figures), Montagnards (Peter Pig, in their Vietnam range include some with traditional weapons)and Eureka (Hawaiians, sort of Polynesian and including the Big Kahuna, also lots of  North American figures).  Eureka also have  lot s of suitable figures in 28mm too.

    #129663
    Thorsten Frank
    Participant

    @Etranger: Yes, I know all of them and Irregular has some fine Khmer, Burmese and Thai minis to make the list even more complete but I find they aren´t or, to make it a bit clearer, fit well in certain types (like sword and sorcery) campaigns. But that´s from my humble point of view.

    "In strange grammar this one writes" - Master Yoda

Viewing 36 posts - 1 through 36 (of 36 total)
  • You must be logged in to reply to this topic.