06/06/2018 at 17:23 #92670
Continuing the saga of Captain Moon’s platoon of US Marine grunts, I played my first game of Combat Patrol this past weekend. To catch everyone up, Captain Moon was a Motor-Transport Officer in the Philippines when the Japanese invasion occurred. He grabbed all the Marines he could find (cooks, bakers, and candlestick makers) and formed a rifle platoon. They fought it out with the Japanese as long as they could, then made their way south to the Dutch East Indies. There they were brought up to strength and shipped off to Palembang on Sumatra, and all was well until Japanese paratroopers began to descend on and around the airfield! Captain Moon immediately led his Marines into the breach.
The Marine M-1917 water-cooled machine gun (bottom center) lays down fire on the objective (top center) as Captain Moon leads 3rd Squad forward (top left). To hear the tale of how Sergeant Thomas won the Navy Cross, please check the blog at:
Please note, this is fight number six in the DEI campaign. Here are the rest:
1. US Marine fighters intercept Japanese reconnaissance aircraft:
2. Following a bombing raid, US Army P-40s clash with Japanese Zeroes:
3. US Marine fighters clash with a Japanese fighter sweep:
4. The naval battle of Balikpapan:
5. US Marine fighters intercept incoming Japanese bombers:
Enjoy, and more to follow!
Jack06/06/2018 at 19:43 #92690
Rereading the first 5 AAR’s then the new one, thank’s Jack!!07/06/2018 at 01:22 #92712
No sweat man, but you’re only re-reading one of them, the Naval Battle of Balikpapan (#4). Though I played the dogfights awhile back, I never published them.
Jack07/06/2018 at 01:54 #92714
Ah ok. Good job on all of them, but as old Sledge Hammer would say always take your 60mm mortars!!!07/06/2018 at 02:07 #92715
Just wait! Sledge can kiss my ass!
Jack07/06/2018 at 02:17 #92717
Bite your tongue!!!07/06/2018 at 02:23 #92718
Oh, and in the Naval battle, the US DD’s should have gone straight in after the transports. At least that is what I would have done.07/06/2018 at 02:30 #92719
You’ll see, hopefully tomorrow.
And going for the transports, ignoring the guys shooting at you, sounds cool I suppose, but is a bit harder in practice 😉
07/06/2018 at 04:25 #92721
- This reply was modified 1 year, 3 months ago by Just Jack.
You shoot at them on the way past but save your torpedoes for the transports. I cut my wargaming teeth on Naval games.
07/06/2018 at 08:21 #92726
- This reply was modified 1 year, 3 months ago by kyoteblue.
Hey Jack, Thanks for sharing the links to the posts here – will look forward to reading them!
Any chance of more 3mm AARs?
.07/06/2018 at 17:37 #92758
Kyote – Damn man, that’s what the Jones and Parrott did, and what the Ford and Pope would have done if one hadn’t got hit and the didn’t have to heave to to render a tow!
CM – no problem, hope you liked them. No immediate plans regarding 3mm, but I will undoubtedly get back to them.
Jack07/06/2018 at 20:13 #92769
You take out the main target then tow the cripples. You have to be bloodthirsty running DD’s. They are fast and pack a punch but fragile. So use their speed to get in close launch torpedoes and hope you get away.
When is the next fight for my Marines??07/06/2018 at 21:08 #92774
Killing me! Tonight, the next batrep will be up tonight.
Jack08/06/2018 at 00:05 #92776
As promised, here’s the next batrep, my second game using Buck Surdu’s “Combat Patrol” rules, in which my platoon of Marines attempt to break out of the Japanese encirclement of Palembang on the island of Sumatra, Dutch East Indies.
2nd Squad (bottom right) lays down fire on the Japanese 2nd and 3rd Squads on the northeastern hill as the 60mm mortar team looks on (bottom left) and 3rd Squad makes it across the river and into the coconut grove (center).
The scene of much bloodletting. To see how the fight turned out, please check the blog at:
Chronologically this fight is followed by the 1st and 2nd battles of Badung Strait, which were posted previously but are now re-labeled as Dutch East Indies fights 8: http://oldleadbreed.blogspot.com/2017/08/the-battle-of-badung-strait-i.html
and 9, respectively: http://oldleadbreed.blogspot.com/2017/08/the-battle-of-badung-strait-ii.html
More to come this weekend.
Jack08/06/2018 at 00:43 #92777
Damn it!! I don’t think I like these rules…my poor Marines.08/06/2018 at 15:08 #92805
It’s not the rules, it’s just being in a very bad situation: surrounded, outnumbered, and fighting almost insurmountable odds to escape.
The rules are a hoot, they really throw a lot of ‘stuff’ in the fight.
Jack08/06/2018 at 18:57 #92830
Still sad for my Marines.02/07/2018 at 15:12 #94371
It’s 1500 on 21 February 1942, and Captain Moon’s platoon is beat to hell and has been on the run for six days, harried by aggressive Japanese patrolling, following the collapse of ABDA resistance in and around Palembang. The last week has seen the platoon of Marine cooks, bakers, and candlestick makers pushing in a constant southerly direction, with little food, water, arms, ammunition, and medical supplies, carrying and dragging their wounded as they go, looking to escape to the southern or western coast of Sumatra, where they intend on finding a boat and getting the hell outta dodge!
But the Japanese, constantly in pursuit from the north, have bottled the Marines up. With patrols spotted to the north and west, the platoon rounds a bend on the jungle trail they’re following, spotting a shallow river with a foot bridge, but it’s what’s on the other side of the foot bridge that’s worrying. Captain Moon, the platoon commander, and Sergeant Carlson, the platoon sergeant, curse together as they spy an enemy machine gun emplacement, dug in on a knoll overlooking the crossing. “Shall I scout further south, Sir, try and find a way around?” “Negative, Cody, there’s no time, we’re going to have to push through.
Captain Moon and Sgt Carlson fall back to the main body of the platoon, and gives them a quick briefing on the general situation, what’s up ahead, and what they’re going to do about it. “It’s simple, really, and you old hands from the Philippines have been in tighter spots than this! Sgt Carlson is going to hold down the fort here, with the wounded and the porters. Cpl White is going to take the BARs and a couple other Marines and go lay down a base of fire, while Cpl Dishman and I loop around to the right, cross the river, and flank that Jap machine gun, piece o’cake! Now Cpl White, you boys don’t start firing until we’re in position, ready to jump across that river. I’ll fire two quick shots from my sidearm to let you know. Any questions?”
And with that, the Marines weary Marines moved out quickly. The next four fights were played out in 15mm using Eureka Minis (plus a Peter Pig Japanese MG team) and Ivan’s “Five Men at Kursk” rules. The games were all solo fights, and the action all happens within a 20 minute timespan as the Marines fight for their lives against superior numbers of enemy forces.
Overview of the entire battlefield, north is up. This is a 4′ x 4′ table, but each of the four fights will be fought out separately on a little piece of the above table. Here’s the lowdown: at left center is Sgt Carlson, the porters, and the wounded, sitting tight, while Cpl White and the base of fire team is at center top, looking to lay down fire on the Japanese MG position (just right of the river and above the trail, at top right), while Captain Moon and the assault element (center bottom) has moved up and is ready to cross the river. But the first fight happens as they cross; they didn’t have time for a proper reconnaissance, so they moved up to the river unaware a Japanese squad was patrolling on the other side of the nearby knoll (far right), and Cpl White’s base of fire element didn’t know the Japanese MG position contains more than just the MG team, there’s another five Japanese riflemen behind them, just waiting to make life more difficult. And once the fighting breaks out, the noise draws Japanese from the north out of the woodwork, and they begin moving up the trail (top left), closing in on Sgt Carlson, the porters, and the wounded.
Japanese swarm up the hill (top) as PFC McNeil (bottom center) opens fire with his Tommy Gun and Captain Moon leads the charge (left)! To see how the fight went, please check the blog at:
Next fight will be posted tomorrow, aiming at posting all four this week.
Jack02/07/2018 at 17:45 #94390
Heart attack!! I thought Capt Moon was a goner!!03/07/2018 at 03:30 #94408
Yeah man, me too. I’m now using Buck Surdu’s Combat Patrol cards to show me where the guy is hit, and I couldn’t have been happier to turn over that card and see it was ‘only’ an arm.
Im still working on the batreps, but I’ll post the next one tomorrow night. The next three will finish up the ground fight in DEI, I just need to do the air and naval games. Then it’s on to the Solomons; gonna start with Gavutu (landing with the 1st Para-Marine Battalion for a short, sharp fight), then over to Guadalcanal. I’ve already started thinking over the platoon roster.
But I don’t know if my campaign plan/concept works. Sometimes I feel like playing ground games, sometimes I feel like playing air games, sometimes I feel like playing naval games, but I have a hard time forcing myself to play a type of game that I don’t feel like playing at the time, and that’s really been holding up the campaign.
I put off the DEI ground fights because I hadn’t played all the air/naval fights, then I pushed through with the ground fights but I need to play about 4-5 more dogfights and 3-4 more ship battles before I can invade the Solomons… I’m going to have to figure out a way that I can play what I feel like playing at the time, and work the rest in as the urge hits me, so I can keep the war rolling along.
Jack03/07/2018 at 05:26 #94409
Do what you have to do, hey I got both of Jeff Cox’s books on Java ( Rising Sun, Falling Skies) and Guadalcanal (Morning Star, Midnight Sun) reading them could get you psyched up for Naval and Air Fights. Seriously thanks for playing my Marines.03/07/2018 at 18:27 #94469
Yeah man, I read the Java book, that’s what prompted me to do DEI, rather than move straight to the Solomons.
Anyway, the next fight is up:
Jack03/07/2018 at 19:46 #94479
Good one, looking forward to the next fight!! Oh, and try to read Morning Star, Midnight Sun before you do Guadalcanal.04/07/2018 at 00:25 #94487
With tomorrow being the 4th I won’t get the next fight up until Thursday, but then I should be able to get the fourth batrep up on Friday and that will do it for ground fighting in DEI.
Regarding “Morning Star, Midnight Sun,” what’s the scoop? I’ve read so many books about Guadalcanal and the Solomons, this one would have to have something particularly interesting and unique about it to have me go and spend some time with it. Not long ago I finished “Battalion of the Damned,” about 1st Para-Marine Bn, which is what caused me to choose to make the initial Solomons fight at Gavutu, rather than on Guadalcanal. That and it was mostly quiet on the ‘Canal for the first couple weeks and Gavutu (or Tulagi) was a way to get some fights in right away.
Jack04/07/2018 at 06:19 #94493
The thing that peaked my interest about Morning Star Midnight Sun was the fact that the Japanese sent carrier dive bombers (Vals) in the first raids which did not have the range to fly back to Rabaul so the US Admirals thought the Japanese had a carrier near the Solomons ( They didn’t) and didn’t want to keep our carriers near them. Little factoids like that.
I like your idea of doing Gavutu first. Looking forward to any and all fights you do with the Marines!!
04/07/2018 at 14:29 #94530
- This reply was modified 1 year, 2 months ago by kyoteblue.
Hmmm… I’d never heard of Vals being used when the fleet was off-loading, just the Bettys. Where’d they come from?
Dammit, I don’t need another Guadalcanal book to read! 😉
About to head upstairs for some gaming: back to Cuba Libre for a series of fights using Special Operations in a hostage rescue based on”Tears of the Sun.”
Jack04/07/2018 at 19:07 #94567
The Val’s came from one of the Japanese carriers that got sunk at Midway. It is things like this that that makes me think you should read yet another book on Guadalcanal wink wink.
I liked the movie Tears of the Sun…05/07/2018 at 15:26 #94621
John – Yeah, of course, from a sunk carrier, but I mean, where did they launch from for their attack on Guadalcanal? And Tears of the Sun is a favorite of mine.
The third fight is posted. Capt Moon’s assault element has crossed the river (and defeated the Japanese squad they ran into), Cpl White’s team has occupied the Japanese machine gun team (and defeated an enemy attempt to turn their flank), and now Captain Moon’s men are up again, close assaulting the machine gun position to clear the way for the rest of his Marines to cross the bridge and escape the pursuing Japanese.
Pvt Gibson snaps off rifle shots (bottom left), covering the advance Captain Moon and the rest of the team (center, mostly on road), who are closing with the enemy machine gun position (top right). To see how the fight went, please check the blog at:
Jack05/07/2018 at 20:05 #94639
The Val’s came from the Rabual airbase. I’ll read the new AAR after the Grand Kids leave.06/07/2018 at 03:42 #94656
What a day, 6 Grand Daughter 3 under 5 years old!! Read the AAR and damn it I forgot about the Japanese coming up on the rear guards !!! I bet that last Frag grenade took out the Japanese machine gun so my Marines can’t use it against the Japanese!06/07/2018 at 14:35 #94718
John – Yeah, time for the rear guard action.
The last fight for my US Marine platoon in the Dutch East Indies is posted. Harassed and harried by the Japanese, they’ve eliminated a blocking position, opening their route of escape, but pursuing Japanese units have caught up to them. The Marines fight a desperate delaying action to allow for the evacuation of the wounded.
Sgt Carlson and the wounded are at bottom left, Cpl White’s team is at bottom right, the bridge is off camera to right, and the encroaching Japanese are at top left. Will they make it? To see how it turned out, please check the blog at:
Jack06/07/2018 at 18:53 #94737
Damn it! The Happy Little Rear Guard ain’t so happy anymore. I think that Morning Star Midnight Sun could get you ready to play some Air and Sea games. Oh, and the info on the Val’s is on page 57.07/07/2018 at 01:37 #94757
Yeah, the rear guard thing kinda got out of hand. Regarding the book (for naval purposes), it can’t be better than Neptune’s Inferno. Can it?
Next batrep will be Monday, the first Tears of the Sun fight.
Jack07/07/2018 at 01:49 #94760
Neptunes Inferno is better written the other book just has other tidbits of info I had never come across before. I’ll look forward to your Tears of The Sun AAR’s.
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