Home Forums Nordic Weasel Games Historical Fire fight in 5cor company commander

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  • #91021
    Avatar photodave showell
    Participant

    Hi had a good game last night of company commander , and had rolled a fire fight turn, a section open fire, three enemy sections could see, do all three fire back or just the section that was fired on? 🤔 Cheers

    #91058
    Avatar photoIvan Sorensen
    Participant

    Cheers!
    ALl enemies in sight can fire.

    In that specific example, I’d keep my head down 🙂

    I’ve talked to players who only allow return fire, which works fine too as an option.

    #91085
    Avatar photodave showell
    Participant

    thanks , i have another question  ,when rolling to recover morel ,ie a unit is panicked and needs to roll to recover and rolls a 1  is it now flinching? ,dose it have only one action shoot or move, we played it as above ,am interested in how you think it is ivan. the rules are growing on me ,cheers

    #91093
    Avatar photoIvan Sorensen
    Participant

    Thanks!
    You played it correctly. If you roll a 1 to recover, its treated the same as if you’d been shot at and rolled a 1.

    #91113
    Avatar photodave showell
    Participant

    cheers Ivan,  we have started to use leaders and extra MG specialist to add colour .all hanging together very nicely .

    #91929
    Avatar photoIvan Sorensen
    Participant

    Im glad to hear it!

    You can use the specialists to set up all manner of neat tricks, depending on how much detail you want.
    It’s a good way of showcasing different armies too.

    Do you guys do WW2, moderns or something else?

    #91947
    Avatar photodave showell
    Participant

    We do ww2 east front .looking at just jacks blog ,

    #91948
    Avatar photoIvan Sorensen
    Participant

    His blog is a gold mine 🙂

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