02/10/2014 at 07:54 #9931
Cheers adventurers, Ivan here.
The first supplement for “Five Parsecs From Home” is now available. Within the 19 page expansion you will find random generation tables to set up planets, populations and settlements in great detail, including a simple system for determining conflict between local factions. Great for more role play oriented campaigns.
You also get some fun rules for bounty hunting and tax collection, if you prefer your crew to have gainful employment, random events for starship travel, a small expansion to character creation and sections describing military actions (with a mission generator) and boarding actions in Five Parsecs.
Now available for 3.9902/10/2014 at 09:47 #9936QuakerMember
Already bought it, looks like great material to integrate into a campaign.02/10/2014 at 18:22 #9958
Cool.09/10/2014 at 02:02 #10279Eli ArndtParticipant
Are Tax Collector missions usable for things like looking for certain droids or executing despicable orders against monastic orders?
-Eli09/10/2014 at 02:25 #10280shelldrakeParticipant
Cheers adventurers, Ivan here. … sections describing military actions (with a mission generator) and boarding actions in Five Parsecs.
Does this mean you could play a military unit as opposed to playing a group of ‘adventurers’? For example, could I play a campaign using a squad and play out military actions or boarding actions for a campaign?09/10/2014 at 02:52 #10281
Are Tax Collector missions usable for things like looking for certain droids or executing despicable orders against monastic orders? -Eli
They could be adapted yeah, though the bounty hunter option is probably better for a “hit” kind of mission. Tax collectors get paid quite well potentially though 🙂
Does this mean you could play a military unit as opposed to playing a group of ‘adventurers’? For example, could I play a campaign using a squad and play out military actions or boarding actions for a campaign?
You can, but it isn’t super full featured. For a mercenary outfit operating “out there”, they’d probably still be using the main campaign rules (since they’d have to scavenge a lot). For a straight up military campaign, you’d probably be better served with Five Men in Normandy, plus the weapons from Five Parsecs.09/10/2014 at 03:04 #10282
You could use the Colonial Marines from the Aliens 2 movie as your squad. I’m all over the place with ideas for 5PFH .09/10/2014 at 03:30 #10283
Well, if you’re looking to run military scenarios, there’s nothing stopping you at all. A full blown campaign with missions, promotions and stuff? You can fit it together using the bits in the FiveCore rules and whatnot but it’s not quite as fully supported as the adventurer style just yet.09/10/2014 at 05:50 #10286
I was just thinking that some one makes 15mm Aliens and Colonial Marines or figures close enough .09/10/2014 at 06:12 #10288shelldrakeParticipant
I think it is Khurasan Miniatures – but he is having PC issues at the moment and this is hindering his web site from what I understand, so I can’t check.09/10/2014 at 06:20 #10289
Yeah that’s them. Not that I can buy from him. But any way lots of ways to do semi-military games in space.09/10/2014 at 06:40 #10290
I have the Khurasan “space demons” and they are quite lovely.
QRF makes them too but I haven’t seen them “in the lead” so to speak. GZG might have something as well?09/10/2014 at 06:48 #10291
I may get some of the QRF as I can buy them from Scale Creep Miniatures.09/10/2014 at 07:01 #10292
And for marines, pretty much any modern or near-future guys will do.
I think the PP foreign legion I have may well end up doing double-duty as low tech space troopers.09/10/2014 at 07:31 #10293
Those would work, And like I said on the OPSZ thread I found my IrishSerb 15mm Armored Cars.
- You must be logged in to reply to this topic.