Home Forums Sci Fi 6mm Sci-Fi Five Parsecs from Home Campaign – A long running thing

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  • #142276
    Avatar photoThuseld
    Participant

    First mission.

    So after the marines cleared this settlement of xenos, a couple of groups of scavengers decided to come and see what sort of pay day they could get here.

    Really enjoyed it. This is my first ever RPG campaign where I am actually doing RPG stuff, as opposed to just making up scenarios.

    #142335
    Avatar photoDarkest Star Games
    Participant

    Heck of a good score for your crew!  It’ll be interesting to see if the new add accepts her new group or wrecks it from within.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #142350
    Avatar photoThuseld
    Participant

    Heck of a good score for your crew! It’ll be interesting to see if the new add accepts her new group or wrecks it from within.

    Yes exactly. Might form a rivalry, or might betray them at some point. I think I will put that rule in, that she can betray them at some point.

    #158544
    Avatar photoThuseld
    Participant

    Episode 2: Communication’s Breakdown. The next turn on my campaign. I hope to get more regular games in to try these rules more. At some point soon I intend to just buy the hardback latest edition.

     

    #158586
    Avatar photoDarkest Star Games
    Participant

    Interesting.  Definitely sounds like choice of rules will dictate the feel of the game you are going for.  So which are you going with?  More gritty (as in this report) and deadly or more heroic/pulipish?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #158590
    Avatar photoThuseld
    Participant

    Interesting. Definitely sounds like choice of rules will dictate the feel of the game you are going for. So which are you going with? More gritty (as in this report) and deadly or more heroic/pulipish?

    I have caved and bought the new edition of Five Parsecs which contains its own combat rules, so…I will be using whatever that ends up looking like.

    #158595
    Avatar photoMike Headden
    Participant

    Great stuff, I look forward to some 3rd Edition goodness from you!

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #158613
    Avatar photoThuseld
    Participant

    Great stuff, I look forward to some 3rd Edition goodness from you!

    I have rolled up the new character, the ship and am starting to get a mission together.

    The problem I am facing is that your last game inspired me and is making me want to scrap this whole thing and start over with my Star Wars Miniatures.

    #158616
    Avatar photoMike Headden
    Participant

    If you have enough Star Wars figures for the crew and a selection of enemies and it’s what you are drawn too, then why not?

    The rulebook background has Unity space being invaded by The Intruders. That could so easily be the Rebel Alliance worlds being taken over by the Empire.

    “Make it so, Mr Washburn,” said Two,” let’s get the Rocinante out of here before we’re targeted by that Star Destroyer!” 😀

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #158618
    Avatar photoThuseld
    Participant

    I already use my own setting that I use for my other Sci Fi adventures, so all it would take is renaming the figures, that isn’t the issue. And I have about 1800 of the miniatures, so that also isn’t a problem. It is more deciding to put my miniature painting and all that hard work to one side in favour of dusting off some old toys.

    At the same time, I could just re-skin Five Parsecs into the Star Wars universe. I like that idea. I have like 20 maps that I could use also.

    #159101
    Avatar photoThuseld
    Participant

    Turn 2.1 is on the blog. My first campaign turn using the newest edition of Five Parsecs from Modiphius. The crew of The Pelican fight with some pirates.

    #159137
    Avatar photoDarkest Star Games
    Participant

    Brilliant game and a really good haul.  It can be hard to remember all of the perks each crewman has, but extra range to throwing grenades is always a good thing!  (when in doubt, grenade it out!)

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #159162
    Avatar photoThuseld
    Participant

    Brilliant game and a really good haul. It can be hard to remember all of the perks each crewman has, but extra range to throwing grenades is always a good thing! (when in doubt, grenade it out!)

    I am usually wary about grenade throwing in games. It seems like where they land is completely random and you are more likely to hit your own side than the enemy most of the time. In Five Parsecs it just counts as a 2 attack weapon that can also make an attack against people within a blast range. There is no penalty for missing, you just miss.

    #159185
    Avatar photoMike Headden
    Participant

    Whooo!!!!!! GO PELICANS!!

    Love the write up. The scenery and figures look great.

    Don’t worry about getting the fine detail of the rules wrong. After all it’s a solo game, as long as your opponent is enjoying it it’s all good! 🙂

    I found that, two or three games in, I had the rules down to my satisfaction. Anything I’m doing wrong now isn’t a mistake it’s a house rule 😀

    The crew just bought Gunner some grenades …. he’s more and more like Jayne Cobb with every game 🙂 Glad to see they were useful here.

    No pressure, but I look forward to the next AAR.

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #159206
    Avatar photoThuseld
    Participant

     Anything I’m doing wrong now isn’t a mistake it’s a house rule 😀

    This is sage wisdom.

    Thanks for the comments. After toying with the idea of using my Star Wars figures, the allure of having a game on a 1×1 square, and using all the terrain I have spent ages making/painting was too much. Star Wars can wait.

    Last night I made the mistake of setting up the next mission and realised I hadn’t printed my character sheet. I couldn’t resist setting up a little scene though.

     

    #159230
    Avatar photoMike Headden
    Participant

    Atmospheric shots. Pelicans at play 🙂

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #159309
    Avatar photoThuseld
    Participant

    Turn 3 – Sandstorm.

    A challenging battle, with an enemy who could prove problematic.

    #159317
    Avatar photoMike Headden
    Participant

    Tough fight but the Pelicans came through with flying colours! Another nice write up.

    Toughness is important but so are all the other traits.

    The crew of Destiny’s Child finally have their next job (real life has been a bit busy) and are up against another bunch of Punks. I think if I get that result again I’ll re-roll until I get something tougher! Will 9 punks prove tougher than 8?

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #159733
    Avatar photoThuseld
    Participant

    A Dead Drop. A new client with a job, but will they get paid enough to upgrade the ship and get off the planet?

    #159756
    Avatar photoMike Headden
    Participant

    Another nice write up and a good result for your crew.

    Great to see Lars able to go,”It’s just a flesh wound.”

    I keep forgetting Mila scrounged some stim packs and med kits for my crew. Perhaps my opponent will remind me 😀

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #159767
    Avatar photoDarkest Star Games
    Participant

    Really glad all of your crew survived.  For some reason using flame weapons in a non-war situation just seems so improper, sadistic even.  I’d have singled out that enemy for “special” attention…

    Awesome that they are so close to financial freedom, and very interesting that their patron would follow them.  What would the advantage be to leaving the planet?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #159779
    Avatar photoThuseld
    Participant

    I made a point of highlighting my stims and other gear to make sure I actually used them. I was very pleased to get a chance to actually get them used. The problem I have now is, they are single use…so I don’t have anymore stims. I should probably upgrade characters to get luck?

    DarkestStar, the benefit of leaving the planet comes down to rivals. The longer you are on a planet, the more likely it is you gain rivals. The ore rivals you have, the likelier you are to have to fight them. Rival battles don’t pay. So you will end up running out of cash and being stuck there, unable to pay for medical care, crew upkeep, ship debts etc.

    You might also travel to a new world that is more lucrative than others. And then there is the whole narrative thing. I want mine to visit a few planets… so they will.

    #159941
    Avatar photoThuseld
    Participant

    Turn 5. The crew of The Pelican get hired by the local law to stop a robbery.

    #159944
    Avatar photoMike Headden
    Participant

    Another great write up! The Pelicans certainly dealt with the bad guys effectively.

    So, fresh fields and pastures new next campaign turn?

    Real life has been a little hectic for me but this is certainly inspiration to get Destiny’s Children into action against the assassins sooner rather than later.

    I’m enjoying these write ups, keep ’em coming.

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #159986
    Avatar photoDarkest Star Games
    Participant

    “Noticing a comrade go silent on the comms and seeing how well armed their opponents were, one of the corporate goons ran, off into the loving arms of the Apex Industries disciplinary HR system.”  <— That was honestly one of the funniest things I’ve read this week!  Good result for the crew too, can’t wait to see what new trouble they find themselves in.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #168696
    Avatar photoThuseld
    Participant

    They are back! Time to escort a VIP!

    #168700
    Avatar photoMike Headden
    Participant

    “It’s just a flesh wound!” 🙂

    Great write up. Good looking table set-up too.

    More power to the Pelican’s elbow!

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #168705
    Avatar photoThuseld
    Participant

    “It’s just a flesh wound!” 🙂 Great write up. Good looking table set-up too. More power to the Pelican’s elbow!

    I have rolled up a Quest mission against some Abandonned armed with scrap pistols. I think the next mission will be quite straight forward.

    #168729
    Avatar photoMike Headden
    Participant

    “They couldn’t hit an elephant at this ra……” 🙂

    There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

    #168738
    Avatar photoDarkest Star Games
    Participant

    Glad Oslan made it, despite the belly hit.  That’s going to be uncomfortable for a while.  Almost too easy of a mission, seems this planet is indeed a bit more lucrative than the last, but the crew probably just peeved the planetary governor a little.  Time to watch their backs!

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #168936
    Avatar photoThuseld
    Participant

    Here is Turn 7!

    The team get attacked.

     

    #168966
    Avatar photoDarkest Star Games
    Participant

    Link isn’t working, had to go to Turn 6 post and then proceed from there.

    Good result.  For games upping the difficulty might increase the fun, but it real life I bet the crew would take easier any day!

    The complex seems to have worked really well, looks smashing to boot.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #170707
    Avatar photo6mmwargaming
    Participant

    That’s a great looking game and its a very good write up of the whole campaign so far.

    My 6mm Wargaming site https://6mm.wargaming.info

    #170846
    Avatar photoThuseld
    Participant

    That’s a great looking game and its a very good write up of the whole campaign so far.

    Thanks a lot! I have a sheet printed up ready for the next encounter, but have been putting it off as I am busy with work and other personal stuff. My evenings seem to consist of collapsing in front of The Expanse right now. Although I guess that could technically be called research?

    #198246
    Avatar photoThuseld
    Participant

    Back after an unplanned haiatus. Here are links to the next two campaign turns.

    Turn 9 – Steal the data

    Turn 10 – Secure the cargo

    Here are some pictures from Turn 9:

     

    And some pictures from turn 10:

    #198250
    Avatar photoMike
    Keymaster

    Cool, always nice to see 6mm skirmish.

    Do you think now playing correctly will make much difference?

    #198251
    Avatar photoThuseld
    Participant

    Cool, always nice to see 6mm skirmish. Do you think now playing correctly will make much difference?

    And I bet it is nice to see miniatures you designed/had produced  in action?

    I don’t think I will fight a battle where I will lose half of the crew. I think that game would have been over far quicker if I had been adding the combat bonus. The rules sort of encourage concentrating fire on one target which seems fairly reasonable.

    #198252
    Avatar photoDarkest Star Games
    Participant

    Nice to see you playing again!  Your crew sure are soaking up the hits, need to learn the old adage “cover first, cover hard, shot second”. 🙂

    That grenade launcher should come in handy.  Are the on The Collective’s bad side?

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #198273
    Avatar photoThuseld
    Participant

    Nice to see you playing again! Your crew sure are soaking up the hits, need to learn the old adage “cover first, cover hard, shot second”. 🙂 That grenade launcher should come in handy. Are the on The Collective’s bad side?

    It really is good to be playing again. Life just got in the way for a while.

    I honestly have to go back to my world building notes and see what is going on with The Collective. I haven’t thought about it for ages. If The Pelican’s crew isn’t on their bad side now I wonder if it will be later.

     

    #198282
    Avatar photoDarkest Star Games
    Participant

    Maybe they can get some jobs from the new overlords of the planet, or maybe a little bit of smuggling.  Sounds like fun times ahead!

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

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