Home Forums Fantasy Horror Gothic Horror in Venice

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  • #180638
    Avatar photoGraham Harrison
    Participant

    I recently ran a 4-player Gothic Horror game set in Venice, it was nice to get my canals out again. A fuller write up on the blog https://grahamsgaming.blogspot.com/2022/11/gothic-horror-bloodbath-in-venice.html

    #180647
    Avatar photoMike
    Keymaster

    Good to know that the forces of evil did not triumph!

    #180686
    Avatar photoCacique Caribe
    Participant

    What happens if one of them falls in the water?  Drown?  Swim?  Sharks?  Krakens?

    Dan
    Loads of WIPs: https://www.flickr.com/photos/9593487@N07/albums/with/72157710630529376

    #180730
    Avatar photoBowman Stringer
    Participant

    What happens if one of them falls in the water? Drown? Swim? Sharks? Krakens?

    Apparently, wolves are excellent swimmers. So a simple dunk in the canals for werewolves shouldn’t be an issue. Unless silver is involved somehow.

    Interesting use of IHMN as a game mechanism for horror games. Thanks for the reports.

    #180763
    Avatar photoGraham Harrison
    Participant

    Interesting use of IHMN as a game mechanism for horror games. Thanks for the reports.

    We are using mixture of the IHMN supplement “Gothic” and the Blood and Faith genre pack. They are both for 1st edition, but we fit them in with 2nd edition OK.

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