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I have a number of 4Ground buildings each with several rooms that I would like to utilize in my games. Are there any rules out there that folks have come up with that cover room to room fighting? Any and all thoughts are appreciated.
In the past, we’ve treated all fighting within a building as Close Assaults.
AA:CQB, the ruleset we’re currently working on, will devote more attention combat in buildings or other truly constricted areas.
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