Home Forums WWII Kampfgruppe Klink in Greece Campaign Plan

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  • #133889
    Just Jack
    Participant

    All,

    Time to get KG Klink back into action! Following their blitzkriegs through Poland and France, they’ve been up to a whole lot of nothing. They’re lost combat action was May of 1940, stemming an Allied counterattack near Abbeville; after that they pulled back to refit, then sat on the perimeter of Dunkirk as the British pulled off one of the most successful (if not the most successful) retrograde actions in the history of warfare. They held fast on the coast for awhile, then moved south for the parade through Paris. After that they prepared for Operation Sealion, but it never came, so mostly they’ve been sitting on their butts, chasing dames, drinking too much, and getting soft.

    But the Kampfgruppe is once again gearing up for war; in October 1940, their Italian Fascist allies invaded Greece and, being Italian, were quickly stymied, and a Greek counterattack in March 1941 was causing some real embarrassment for Il Duce, and thus, the German dictator. So Operation Marita was dreamt up, a German invasion of Greece to bail their Italian cousins out of trouble. KG Klink was tabbed to be a part of that, and so they’re on the move, leaving sunny France for frigid Bulgaria, where they will soon be pushing south into Greece, to face British, Australian, and New Zealand troops hoping to stem the tide.

    So, I’m doing things a bit different this time: rather than play out my ‘normal’ string of somewhat linked games in a linear-timeline fashion, this time I’m going to play out a mini-campaign inspired by Peter over at his blog, here:
    https://gridbasedwargaming.blogspot.com/2019/08/ww2-mini-campaign-begins.html

    So, copying Peter’s style, I went and made myself up a handy-dandy mini-campaign map:


    Here are my German (blue) and Commonwealth (red) ‘counters.’

    I’m playing solo using Too Fat Lardies’ Chain of Command, modified a bit.  I’ve bumped it up a level (using multi-based stands, not individual troops), I simplified fire and melee combat, and morale (5Core concepts, as always), as well as movement (I like dicing for movement, but it significantly slows things down for me).  I changed the CoC Dice so that it represents indirect supporting fires from Higher HQ, and I did away with the Patrol Phase.  I love the Patrol Phase, but it doesn’t work for me playing solo, so what I do is designate an attacker and a defender; both sides start completely off table, using their Command Dice to deploy on table (as normal), but where it differs is that I basically give the defender a deployment area of half the table, and he can deploy anywhere in that area, even dug in, so long as it’s at least 6″ from any attacker.

    If you’re now wondering, then, why do I still call these rules “Chain of Command,” it’s because the entire game revolves around the use of Chain of Command’s brilliant activation system (command roll/Command Dice), the use of leaders’ command initiative, and the ‘Force Morale’ concept of declining Command Dice and morale to breaking.  To me, that’s the heart of the system, and it makes for a fun game.
    There’s a bunch more data on the forces and the campaign rules I’m using here:
    https://blackhawkhet.blogspot.com/2020/03/kg-klink-campaign-plan-for-greece-april.html

    And here are the first two campaign moves/turns, leading us up to the first fight of the campaign:
    https://blackhawkhet.blogspot.com/2020/03/kg-klink-mini-campaign-in-greece-map_26.html

    So stand by, fight number 1 of 10 will be posted Monday.

    V/R,
    Jack

    #133891
    kyoteblue
    Participant

    Looks good, the Brits seem light on units thou.

    #133892
    Norm S
    Participant

    Nicely thought out jack. This is the year for obvious reasons that more of us might like to run and enjoy a campaign while spending more time isolating. Thanks.

    #133893
    Steve Johnson
    Participant

    Great idea Jack and look forward to following the action.

    #133912
    Just Jack
    Participant

    Thanks everyone!

    Light on units???  The Germans are attacking with 5 battlegroups, facing the Commonwealth defenders with 8 battlegroups!  Typically attackers outnumber the defenders…

    V/R,
    Jack

    #133920
    Darkest Star Games
    Participant

    Very cool way to do it my man.  This should lead to some interesting fights for sure.

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #133938
    Just Jack
    Participant

    Thanks Darby, and I certainly hope so!

    V/R,
    Jack

    #133945
    Thomaston
    Participant

    I don’t get this strategy stuff but I’m looking forward to the fight.

    Tired is enough.
    I like tiny miniatures

    #133968
    Just Jack
    Participant

    Don’t get it? Whaddaya mean?  You don’t get how it’s supposed to work, or you don’t get why I’m doing it?

    V/R,

    Jack

    #133981
    Thomaston
    Participant

    I’m just not big on strategy, looking forward to the battle tough.

    Now if you had a logistic phase then, yeah I’ll be very interested. I’m excited just thinking about shiting fuel and supplies and calculating how fast I can move them. I mean how much cury do you need to fee the crew of the Yamato during Operation AF?

    Tired is enough.
    I like tiny miniatures

    #133982
    Mike
    Keymaster

    Shifting?

    #133983
    Thomaston
    Participant

    Yup

    Tired is enough.
    I like tiny miniatures

    #133984
    Thomaston
    Participant

    I know why now, but it’s embarrassing so yeah.

    Tired is enough.
    I like tiny miniatures

    #133993
    Just Jack
    Participant

    Logistics, eh?  As nerdy as it sounds, I’m actually with you in thinking that kind of stuff is fun, but I think it’s handled better in computer gaming, maybe even board gaming.  I’d love to work out if the troops will be happy with the powdered curry or pissed we didn’t go organic, but it’s too burdensome for me to pull off solo (and moving as quick as I do).

    “Shifting”???  You old sailor, you!

    V/R,
    Jack

    #133994
    kyoteblue
    Participant

    People like different levels of complexity.

    #134005
    Thuseld
    Participant

    This will be interesting to follow. Cheers.

    #134009
    Just Jack
    Participant

    Kyote – Certainly.

    Thuseld – Glad you’re on board, good to see ya and the first fight is coming right up.

    V/R,
    Jack

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