Home Forums WWII Last Stand on Opium Hill CoC campaign (updated 07 12 20)

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  • #145582
    Avatar photoTactical Painter
    Participant

    We kicked off a new campaign this week – Last Stand on Opium Hill. It’s a four map campaign based in Singapore in 1942 written specifically for Chain of Command by Mark Backhouse and published in Wargames, Soldiers and Strategy magazine (issue 101). This gives me a chance to use my recently painted Far East tropical British platoon for the early part of the war and get geared up for the forthcoming Far East Handbook for CoC.

    It’s a classic backs-to-the-wall defence for the Malaya Regiment as they try to hold back the Japanese tide in the closing stages of the Malaya campaign.

    Here’s the AAR for the first game http://thetacticalpainter.blogspot.com/2020/10/last-stand-on-opium-hill-scenario-1.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #145687
    Avatar photoDarkest Star Games
    Participant

    Shot and sharp.  I’m sure the next battle will be a bit tougher!

    "I saw this in a cartoon once, but I'm pretty sure I can do it..."

    #146226
    Avatar photoTactical Painter
    Participant

    The campaign continues and the Japanese push on towards Singapore. We reach the small village of Buena Vista where the Malay Regiment will conduct a delaying action to try to stall the advance. Here is the full AAR: https://thetacticalpainter.blogspot.com/2020/11/last-stand-on-opium-hill-scenario-2.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #146241
    Avatar photokyoteblue
    Participant

    Thank you for posting your enjoyable AAR’s.

    #146409
    Avatar photoTactical Painter
    Participant

    The Japanese continue their drive on Singapore but now reach a tough defensive position held by the Malay Regiment for scenario 3. Is this where their offensive will stall, or can they push on through? Another gripping game in what is turning into a very enjoyable campaign, the full AAR is here: http://thetacticalpainter.blogspot.com/2020/11/last-stand-on-opium-hill-scenario-3.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #146761
    Avatar photoTactical Painter
    Participant

    Here we go again. The Japanese return to Map 3 after being rebuffed in no uncertain terms by the doughty Malays in that last game. Can they do better this time around? The full AAR is here: https://thetacticalpainter.blogspot.com/2020/11/last-stand-on-opium-hill-scenario-3-one.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #147178
    Avatar photoTactical Painter
    Participant

    We now reach the final map of the campaign and a last ditch defence around the opium factory that gives the hill its name. While it may be backs-to-the-wall for the Malay Regiment this attack will be no pushover for the Japanese who have a lot to do. Quite a game in the end and you can read the full AAR here https://thetacticalpainter.blogspot.com/2020/11/last-stand-on-opium-hill-scenario-4.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #147488
    Avatar photoGillies Sim
    Participant

    Another brilliant AAR Mark! Really enjoyed cheering on the Brits (apologies!). Interested to see how you decide to crack that nut in the next run at it.

    I’d be tempted to take an additional squad and try force a route through the jungle to give cover for as long as possible. Alternatively the exact same again could work if there are no well timed turn ends!

    https://nottherivercottage.blogspot.com/

    #147509
    Avatar photoTactical Painter
    Participant

    Another brilliant AAR Mark! Really enjoyed cheering on the Brits (apologies!). Interested to see how you decide to crack that nut in the next run at it. I’d be tempted to take an additional squad and try force a route through the jungle to give cover for as long as possible. Alternatively the exact same again could work if there are no well timed turn ends!

    Yes, a tricky decision but one that will be influenced by the support roll, which will not only dictate what I can take but also what I might face. Everything was going quite well in this last game, until it wasn’t. Same again could work this time, but this is probably my last shot at campaign victory so I need to think carefully.

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

    #147946
    Avatar photoTactical Painter
    Participant

    The Japanese make a second attempt to take the Opium Factory, this is probably going to be their last chance. Failure will hand the doughty men of the Malay Regiment a campaign victory so we have everything to play for. The first Japanese attack ended rather badly, can they fare better this time? Full AAR here https://thetacticalpainter.blogspot.com/2020/12/last-stand-on-opium-hill-scenario-4-one.html

    The Tactical Painter - painting miniature armies for battles on the table top.
    http://www.thetacticalpainter.blogspot.com/

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